using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x0200002A RID: 42 [Token(Token = "0x2000020")] public class DynamicArray where T : new() { // Token: 0x17000013 RID: 19 // (get) Token: 0x060000DD RID: 221 RVA: 0x000025E0 File Offset: 0x000007E0 // (set) Token: 0x060000DE RID: 222 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000E")] public int size { [Token(Token = "0x60000B9")] [Address(RVA = "0x40B720", Offset = "0x40A520", VA = "0x18040B720")] [CompilerGenerated] get { return 0; } [Token(Token = "0x60000BA")] [Address(RVA = "0x41F740", Offset = "0x41E540", VA = "0x18041F740")] [CompilerGenerated] private set { } } // Token: 0x060000DF RID: 223 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BB")] [Address(RVA = "0x2AFEB40", Offset = "0x2AFD940", VA = "0x182AFEB40")] public DynamicArray() { } // Token: 0x060000E0 RID: 224 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BC")] [Address(RVA = "0x2AFEBD0", Offset = "0x2AFD9D0", VA = "0x182AFEBD0")] public DynamicArray(int size) { } // Token: 0x060000E1 RID: 225 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BD")] [Address(RVA = "0x2AFEA40", Offset = "0x2AFD840", VA = "0x182AFEA40")] public void Clear() { } // Token: 0x060000E2 RID: 226 RVA: 0x000025F8 File Offset: 0x000007F8 [Token(Token = "0x60000BE")] [Address(RVA = "0x2AFE780", Offset = "0x2AFD580", VA = "0x182AFE780")] public int Add(in T value) { return 0; } // Token: 0x060000E3 RID: 227 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BF")] [Address(RVA = "0x2AFEA70", Offset = "0x2AFD870", VA = "0x182AFEA70")] public void Resize(int newSize, bool keepContent = false) { } // Token: 0x17000014 RID: 20 [Token(Token = "0x1700000F")] public T this[int index] { [Token(Token = "0x60000C0")] [Address(RVA = "0x2AFECA0", Offset = "0x2AFDAA0", VA = "0x182AFECA0")] get { return null; } } // Token: 0x040000AE RID: 174 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400008F")] private T[] m_Array; } }