using System; using Cpp2IlInjected; using UnityEngine.Experimental.Rendering; namespace UnityEngine.Rendering { // Token: 0x0200007E RID: 126 [Token(Token = "0x2000051")] public static class RTHandles { // Token: 0x17000070 RID: 112 // (get) Token: 0x0600028C RID: 652 RVA: 0x00002EB0 File Offset: 0x000010B0 [Token(Token = "0x17000044")] public static int maxWidth { [Token(Token = "0x60001D3")] [Address(RVA = "0x2591910", Offset = "0x2590710", VA = "0x182591910")] get { return 0; } } // Token: 0x17000071 RID: 113 // (get) Token: 0x0600028D RID: 653 RVA: 0x00002EC8 File Offset: 0x000010C8 [Token(Token = "0x17000045")] public static int maxHeight { [Token(Token = "0x60001D4")] [Address(RVA = "0x25918A0", Offset = "0x25906A0", VA = "0x1825918A0")] get { return 0; } } // Token: 0x17000072 RID: 114 // (get) Token: 0x0600028E RID: 654 RVA: 0x00002EE0 File Offset: 0x000010E0 [Token(Token = "0x17000046")] public static RTHandleProperties rtHandleProperties { [Token(Token = "0x60001D5")] [Address(RVA = "0x2591980", Offset = "0x2590780", VA = "0x182591980")] get { return default(RTHandleProperties); } } // Token: 0x0600028F RID: 655 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D6")] [Address(RVA = "0x2590F10", Offset = "0x258FD10", VA = "0x182590F10")] public static RTHandle Alloc(int width, int height, int slices = 1, DepthBits depthBufferBits = DepthBits.None, GraphicsFormat colorFormat = GraphicsFormat.R8G8B8A8_SRGB, FilterMode filterMode = FilterMode.Point, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureDimension dimension = TextureDimension.Tex2D, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, bool isShadowMap = false, int anisoLevel = 1, float mipMapBias = 0f, MSAASamples msaaSamples = MSAASamples.None, bool bindTextureMS = false, bool useDynamicScale = false, RenderTextureMemoryless memoryless = RenderTextureMemoryless.None, string name = "") { return null; } // Token: 0x06000290 RID: 656 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D7")] [Address(RVA = "0x2590C80", Offset = "0x258FA80", VA = "0x182590C80")] public static RTHandle Alloc(Vector2 scaleFactor, int slices = 1, DepthBits depthBufferBits = DepthBits.None, GraphicsFormat colorFormat = GraphicsFormat.R8G8B8A8_SRGB, FilterMode filterMode = FilterMode.Point, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureDimension dimension = TextureDimension.Tex2D, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, bool isShadowMap = false, int anisoLevel = 1, float mipMapBias = 0f, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, RenderTextureMemoryless memoryless = RenderTextureMemoryless.None, string name = "") { return null; } // Token: 0x06000291 RID: 657 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D8")] [Address(RVA = "0x2591080", Offset = "0x258FE80", VA = "0x182591080")] public static RTHandle Alloc(ScaleFunc scaleFunc, int slices = 1, DepthBits depthBufferBits = DepthBits.None, GraphicsFormat colorFormat = GraphicsFormat.R8G8B8A8_SRGB, FilterMode filterMode = FilterMode.Point, TextureWrapMode wrapMode = TextureWrapMode.Repeat, TextureDimension dimension = TextureDimension.Tex2D, bool enableRandomWrite = false, bool useMipMap = false, bool autoGenerateMips = true, bool isShadowMap = false, int anisoLevel = 1, float mipMapBias = 0f, bool enableMSAA = false, bool bindTextureMS = false, bool useDynamicScale = false, RenderTextureMemoryless memoryless = RenderTextureMemoryless.None, string name = "") { return null; } // Token: 0x06000292 RID: 658 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001D9")] [Address(RVA = "0x2590B50", Offset = "0x258F950", VA = "0x182590B50")] public static RTHandle Alloc(Texture tex) { return null; } // Token: 0x06000293 RID: 659 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60001DA")] [Address(RVA = "0x2590AF0", Offset = "0x258F8F0", VA = "0x182590AF0")] private static RTHandle Alloc(RTHandle tex) { return null; } // Token: 0x06000294 RID: 660 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DB")] [Address(RVA = "0x2591320", Offset = "0x2590120", VA = "0x182591320")] public static void Initialize(int width, int height, bool scaledRTsupportsMSAA, MSAASamples scaledRTMSAASamples) { } // Token: 0x06000295 RID: 661 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DC")] [Address(RVA = "0x2591480", Offset = "0x2590280", VA = "0x182591480")] public static void Release(RTHandle rth) { } // Token: 0x06000296 RID: 662 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DD")] [Address(RVA = "0x25915A0", Offset = "0x25903A0", VA = "0x1825915A0")] public static void SetHardwareDynamicResolutionState(bool hwDynamicResRequested) { } // Token: 0x06000297 RID: 663 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DE")] [Address(RVA = "0x2591730", Offset = "0x2590530", VA = "0x182591730")] public static void SetReferenceSize(int width, int height, MSAASamples msaaSamples) { } // Token: 0x06000298 RID: 664 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001DF")] [Address(RVA = "0x2591500", Offset = "0x2590300", VA = "0x182591500")] public static void ResetReferenceSize(int width, int height) { } // Token: 0x040001CF RID: 463 [Token(Token = "0x4000156")] private static RTHandleSystem s_DefaultInstance; } }