using System; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.Universal.LibTessDotNet { // Token: 0x020000CA RID: 202 [Token(Token = "0x20000A2")] internal static class Geom { // Token: 0x060003EB RID: 1003 RVA: 0x00004020 File Offset: 0x00002220 [Token(Token = "0x60003B4")] [Address(RVA = "0x226FA10", Offset = "0x226E810", VA = "0x18226FA10")] public static bool IsWindingInside(WindingRule rule, int n) { return default(bool); } // Token: 0x060003EC RID: 1004 RVA: 0x00004038 File Offset: 0x00002238 [Token(Token = "0x60003B5")] [Address(RVA = "0x226FC50", Offset = "0x226EA50", VA = "0x18226FC50")] public static bool VertCCW(MeshUtils.Vertex u, MeshUtils.Vertex v, MeshUtils.Vertex w) { return default(bool); } // Token: 0x060003ED RID: 1005 RVA: 0x00004050 File Offset: 0x00002250 [Token(Token = "0x60003B6")] [Address(RVA = "0x226FCB0", Offset = "0x226EAB0", VA = "0x18226FCB0")] public static bool VertEq(MeshUtils.Vertex lhs, MeshUtils.Vertex rhs) { return default(bool); } // Token: 0x060003EE RID: 1006 RVA: 0x00004068 File Offset: 0x00002268 [Token(Token = "0x60003B7")] [Address(RVA = "0x226FDA0", Offset = "0x226EBA0", VA = "0x18226FDA0")] public static bool VertLeq(MeshUtils.Vertex lhs, MeshUtils.Vertex rhs) { return default(bool); } // Token: 0x060003EF RID: 1007 RVA: 0x00004080 File Offset: 0x00002280 [Token(Token = "0x60003B8")] [Address(RVA = "0x226F0E0", Offset = "0x226DEE0", VA = "0x18226F0E0")] public static float EdgeEval(MeshUtils.Vertex u, MeshUtils.Vertex v, MeshUtils.Vertex w) { return 0f; } // Token: 0x060003F0 RID: 1008 RVA: 0x00004098 File Offset: 0x00002298 [Token(Token = "0x60003B9")] [Address(RVA = "0x226F950", Offset = "0x226E750", VA = "0x18226F950")] public static float EdgeSign(MeshUtils.Vertex u, MeshUtils.Vertex v, MeshUtils.Vertex w) { return 0f; } // Token: 0x060003F1 RID: 1009 RVA: 0x000040B0 File Offset: 0x000022B0 [Token(Token = "0x60003BA")] [Address(RVA = "0x226FBA0", Offset = "0x226E9A0", VA = "0x18226FBA0")] public static bool TransLeq(MeshUtils.Vertex lhs, MeshUtils.Vertex rhs) { return default(bool); } // Token: 0x060003F2 RID: 1010 RVA: 0x000040C8 File Offset: 0x000022C8 [Token(Token = "0x60003BB")] [Address(RVA = "0x226FAF0", Offset = "0x226E8F0", VA = "0x18226FAF0")] public static float TransEval(MeshUtils.Vertex u, MeshUtils.Vertex v, MeshUtils.Vertex w) { return 0f; } // Token: 0x060003F3 RID: 1011 RVA: 0x000040E0 File Offset: 0x000022E0 [Token(Token = "0x60003BC")] [Address(RVA = "0x226FBF0", Offset = "0x226E9F0", VA = "0x18226FBF0")] public static float TransSign(MeshUtils.Vertex u, MeshUtils.Vertex v, MeshUtils.Vertex w) { return 0f; } // Token: 0x060003F4 RID: 1012 RVA: 0x000040F8 File Offset: 0x000022F8 [Token(Token = "0x60003BD")] [Address(RVA = "0x226F190", Offset = "0x226DF90", VA = "0x18226F190")] public static bool EdgeGoesLeft(MeshUtils.Edge e) { return default(bool); } // Token: 0x060003F5 RID: 1013 RVA: 0x00004110 File Offset: 0x00002310 [Token(Token = "0x60003BE")] [Address(RVA = "0x226F1F0", Offset = "0x226DFF0", VA = "0x18226F1F0")] public static bool EdgeGoesRight(MeshUtils.Edge e) { return default(bool); } // Token: 0x060003F6 RID: 1014 RVA: 0x00004128 File Offset: 0x00002328 [Token(Token = "0x60003BF")] [Address(RVA = "0x226FCF0", Offset = "0x226EAF0", VA = "0x18226FCF0")] public static float VertL1dist(MeshUtils.Vertex u, MeshUtils.Vertex v) { return 0f; } // Token: 0x060003F7 RID: 1015 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003C0")] [Address(RVA = "0x226F0A0", Offset = "0x226DEA0", VA = "0x18226F0A0")] public static void AddWinding(MeshUtils.Edge eDst, MeshUtils.Edge eSrc) { } // Token: 0x060003F8 RID: 1016 RVA: 0x00004140 File Offset: 0x00002340 [Token(Token = "0x60003C1")] [Address(RVA = "0x226F9B0", Offset = "0x226E7B0", VA = "0x18226F9B0")] public static float Interpolate(float a, float x, float b, float y) { return 0f; } // Token: 0x060003F9 RID: 1017 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003C2")] [Address(RVA = "0x1A51140", Offset = "0x1A4FF40", VA = "0x181A51140")] private static void Swap(ref MeshUtils.Vertex a, ref MeshUtils.Vertex b) { } // Token: 0x060003FA RID: 1018 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003C3")] [Address(RVA = "0x226F250", Offset = "0x226E050", VA = "0x18226F250")] public static void EdgeIntersect(MeshUtils.Vertex o1, MeshUtils.Vertex d1, MeshUtils.Vertex o2, MeshUtils.Vertex d2, MeshUtils.Vertex v) { } } }