using System; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.Universal.LibTessDotNet { // Token: 0x020000D3 RID: 211 [Token(Token = "0x20000A6")] internal struct PQHandle { // Token: 0x0400052C RID: 1324 [Token(Token = "0x4000418")] public static readonly int Invalid; // Token: 0x0400052D RID: 1325 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000419")] internal int _handle; } }