using System; using Cpp2IlInjected; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Experimental.Rendering.Universal { // Token: 0x020000C3 RID: 195 [Token(Token = "0x20000A0")] [ExcludeFromPreset] [MovedFrom("UnityEngine.Experimental.Rendering.LWRP")] public class RenderObjects : ScriptableRendererFeature { // Token: 0x060003D7 RID: 983 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003AB")] [Address(RVA = "0x227AA50", Offset = "0x2279850", VA = "0x18227AA50", Slot = "4")] public override void Create() { } // Token: 0x060003D8 RID: 984 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003AC")] [Address(RVA = "0x227AA20", Offset = "0x2279820", VA = "0x18227AA20", Slot = "5")] public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData) { } // Token: 0x060003D9 RID: 985 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003AD")] [Address(RVA = "0x227AD40", Offset = "0x2279B40", VA = "0x18227AD40")] public RenderObjects() { } // Token: 0x040004EF RID: 1263 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400040B")] public RenderObjects.RenderObjectsSettings settings; // Token: 0x040004F0 RID: 1264 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400040C")] private RenderObjectsPass renderObjectsPass; // Token: 0x020000C4 RID: 196 [Token(Token = "0x20000D3")] [Serializable] public class RenderObjectsSettings { // Token: 0x060003DA RID: 986 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000459")] [Address(RVA = "0x227A950", Offset = "0x2279750", VA = "0x18227A950")] public RenderObjectsSettings() { } // Token: 0x040004F1 RID: 1265 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000534")] public string passTag; // Token: 0x040004F2 RID: 1266 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000535")] public RenderPassEvent Event; // Token: 0x040004F3 RID: 1267 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000536")] public RenderObjects.FilterSettings filterSettings; // Token: 0x040004F4 RID: 1268 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000537")] public Material overrideMaterial; // Token: 0x040004F5 RID: 1269 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000538")] public int overrideMaterialPassIndex; // Token: 0x040004F6 RID: 1270 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000539")] public bool overrideDepthState; // Token: 0x040004F7 RID: 1271 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400053A")] public CompareFunction depthCompareFunction; // Token: 0x040004F8 RID: 1272 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x400053B")] public bool enableWrite; // Token: 0x040004F9 RID: 1273 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400053C")] public StencilStateData stencilSettings; // Token: 0x040004FA RID: 1274 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400053D")] public RenderObjects.CustomCameraSettings cameraSettings; } // Token: 0x020000C5 RID: 197 [Token(Token = "0x20000D4")] [Serializable] public class FilterSettings { // Token: 0x060003DB RID: 987 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600045A")] [Address(RVA = "0x226F070", Offset = "0x226DE70", VA = "0x18226F070")] public FilterSettings() { } // Token: 0x040004FB RID: 1275 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400053E")] public RenderQueueType RenderQueueType; // Token: 0x040004FC RID: 1276 [FieldOffset(Offset = "0x14")] [Token(Token = "0x400053F")] public LayerMask LayerMask; // Token: 0x040004FD RID: 1277 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000540")] public string[] PassNames; } // Token: 0x020000C6 RID: 198 [Token(Token = "0x20000D5")] [Serializable] public class CustomCameraSettings { // Token: 0x060003DC RID: 988 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600045B")] [Address(RVA = "0x226ECB0", Offset = "0x226DAB0", VA = "0x18226ECB0")] public CustomCameraSettings() { } // Token: 0x040004FE RID: 1278 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000541")] public bool overrideCamera; // Token: 0x040004FF RID: 1279 [FieldOffset(Offset = "0x11")] [Token(Token = "0x4000542")] public bool restoreCamera; // Token: 0x04000500 RID: 1280 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000543")] public Vector4 offset; // Token: 0x04000501 RID: 1281 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000544")] public float cameraFieldOfView; } } }