using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.Universal.Internal { // Token: 0x0200009A RID: 154 [Token(Token = "0x2000087")] public sealed class MobileFadeEffectPass : MobileComfortEffectPass { // Token: 0x170000AD RID: 173 // (get) Token: 0x0600029B RID: 667 RVA: 0x00003678 File Offset: 0x00001878 [Token(Token = "0x170000AC")] public float CurrentFadeValue { [Token(Token = "0x6000284")] [Address(RVA = "0x19D5B50", Offset = "0x19D4950", VA = "0x1819D5B50")] get { return 0f; } } // Token: 0x0600029C RID: 668 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000285")] [Address(RVA = "0x19D5AD0", Offset = "0x19D48D0", VA = "0x1819D5AD0")] public MobileFadeEffectPass(RenderPassEvent evt, Material material) { } // Token: 0x0600029D RID: 669 RVA: 0x00003690 File Offset: 0x00001890 [Token(Token = "0x6000286")] [Address(RVA = "0x19D5A00", Offset = "0x19D4800", VA = "0x1819D5A00")] public bool Setup() { return default(bool); } // Token: 0x0600029E RID: 670 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000287")] [Address(RVA = "0x19D5760", Offset = "0x19D4560", VA = "0x1819D5760", Slot = "7")] public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) { } // Token: 0x040003AA RID: 938 [Token(Token = "0x400032F")] private static readonly int FADE_ID; // Token: 0x040003AB RID: 939 [Token(Token = "0x4000330")] private const float MONOCHROME_EFFECT_POWER = 0.667f; // Token: 0x040003AC RID: 940 [Token(Token = "0x4000331")] public static MobileFadeEffectPass.Settings CurrentSettings; // Token: 0x040003AD RID: 941 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4000332")] private Material m_Material; // Token: 0x040003AE RID: 942 [Token(Token = "0x4000333")] private const string k_PostProcessingTag = "Render Mobile Fade Effect"; // Token: 0x0200009B RID: 155 [Token(Token = "0x20000C3")] public struct Settings { // Token: 0x040003AF RID: 943 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40004CB")] public float fadeEffect; // Token: 0x040003B0 RID: 944 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40004CC")] public float monochromeReplacementEffect; } } }