using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000008 RID: 8 [Token(Token = "0x2000008")] public enum CameraImageFormat { // Token: 0x04000012 RID: 18 [Token(Token = "0x4000012")] Unknown, // Token: 0x04000013 RID: 19 [Token(Token = "0x4000013")] AndroidYuv420_888, // Token: 0x04000014 RID: 20 [Token(Token = "0x4000014")] IosYpCbCr420_8BiPlanarFullRange } }