using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x0200002A RID: 42 [Token(Token = "0x200002A")] public abstract class RuntimeReferenceImageLibrary : IReferenceImageLibrary { // Token: 0x17000069 RID: 105 [Token(Token = "0x17000069")] public XRReferenceImage this[int index] { [Token(Token = "0x6000122")] [Address(RVA = "0x3683F30", Offset = "0x3682D30", VA = "0x183683F30", Slot = "4")] get { return default(XRReferenceImage); } } // Token: 0x1700006A RID: 106 // (get) Token: 0x06000123 RID: 291 [Token(Token = "0x1700006A")] public abstract int count { [Token(Token = "0x6000123")] [Address(Slot = "5")] get; } // Token: 0x06000124 RID: 292 [Token(Token = "0x6000124")] [Address(Slot = "6")] protected abstract XRReferenceImage GetReferenceImageAt(int index); } }