using System; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000021 RID: 33 [Token(Token = "0x2000021")] [RequiredByNativeCode] [Serializable] [StructLayout(0)] public sealed class AnimationEvent { // Token: 0x0600017B RID: 379 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600017B")] [Address(RVA = "0x6E30E0", Offset = "0x6E1EE0", VA = "0x1806E30E0")] public AnimationEvent() { } // Token: 0x040000A0 RID: 160 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x40000A0")] internal float m_Time; // Token: 0x040000A1 RID: 161 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x40000A1")] internal string m_FunctionName; // Token: 0x040000A2 RID: 162 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x40000A2")] internal string m_StringParameter; // Token: 0x040000A3 RID: 163 [global::Cpp2IlInjected.FieldOffset(Offset = "0x28")] [Token(Token = "0x40000A3")] internal Object m_ObjectReferenceParameter; // Token: 0x040000A4 RID: 164 [global::Cpp2IlInjected.FieldOffset(Offset = "0x30")] [Token(Token = "0x40000A4")] internal float m_FloatParameter; // Token: 0x040000A5 RID: 165 [global::Cpp2IlInjected.FieldOffset(Offset = "0x34")] [Token(Token = "0x40000A5")] internal int m_IntParameter; // Token: 0x040000A6 RID: 166 [global::Cpp2IlInjected.FieldOffset(Offset = "0x38")] [Token(Token = "0x40000A6")] internal int m_MessageOptions; // Token: 0x040000A7 RID: 167 [global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")] [Token(Token = "0x40000A7")] internal AnimationEventSource m_Source; // Token: 0x040000A8 RID: 168 [global::Cpp2IlInjected.FieldOffset(Offset = "0x40")] [Token(Token = "0x40000A8")] internal AnimationState m_StateSender; // Token: 0x040000A9 RID: 169 [global::Cpp2IlInjected.FieldOffset(Offset = "0x48")] [Token(Token = "0x40000A9")] internal AnimatorStateInfo m_AnimatorStateInfo; // Token: 0x040000AA RID: 170 [global::Cpp2IlInjected.FieldOffset(Offset = "0x6C")] [Token(Token = "0x40000AA")] internal AnimatorClipInfo m_AnimatorClipInfo; } }