using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace Unity.Collections.LowLevel.Unsafe { // Token: 0x02000033 RID: 51 [Token(Token = "0x2000033")] [RequiredByNativeCode] [AttributeUsage(AttributeTargets.Field)] public sealed class NativeDisableContainerSafetyRestrictionAttribute : Attribute { // Token: 0x06000071 RID: 113 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000071")] [Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")] public NativeDisableContainerSafetyRestrictionAttribute() { } } }