using System; using Cpp2IlInjected; namespace Unity.Jobs.LowLevel.Unsafe { // Token: 0x02000014 RID: 20 [Token(Token = "0x2000014")] public enum ScheduleMode { // Token: 0x04000018 RID: 24 [Token(Token = "0x4000018")] Run, // Token: 0x04000019 RID: 25 [Token(Token = "0x4000019")] Batched } }