using System; using Cpp2IlInjected; using UnityEngine.Serialization; namespace UnityEngine.Events { // Token: 0x02000178 RID: 376 [Token(Token = "0x2000178")] [Serializable] internal class ArgumentCache : ISerializationCallbackReceiver { // Token: 0x170002A5 RID: 677 // (get) Token: 0x06000D5F RID: 3423 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002A5")] public Object unityObjectArgument { [Token(Token = "0x6000D5F")] [Address(RVA = "0x6127E0", Offset = "0x6115E0", VA = "0x1806127E0")] get { return null; } } // Token: 0x170002A6 RID: 678 // (get) Token: 0x06000D60 RID: 3424 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002A6")] public string unityObjectArgumentAssemblyTypeName { [Token(Token = "0x6000D60")] [Address(RVA = "0x61E750", Offset = "0x61D550", VA = "0x18061E750")] get { return null; } } // Token: 0x170002A7 RID: 679 // (get) Token: 0x06000D61 RID: 3425 RVA: 0x000090D8 File Offset: 0x000072D8 [Token(Token = "0x170002A7")] public int intArgument { [Token(Token = "0x6000D61")] [Address(RVA = "0x52E510", Offset = "0x52D310", VA = "0x18052E510")] get { return 0; } } // Token: 0x170002A8 RID: 680 // (get) Token: 0x06000D62 RID: 3426 RVA: 0x000090F0 File Offset: 0x000072F0 [Token(Token = "0x170002A8")] public float floatArgument { [Token(Token = "0x6000D62")] [Address(RVA = "0x2E19000", Offset = "0x2E17E00", VA = "0x182E19000")] get { return 0f; } } // Token: 0x170002A9 RID: 681 // (get) Token: 0x06000D63 RID: 3427 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002A9")] public string stringArgument { [Token(Token = "0x6000D63")] [Address(RVA = "0x61E650", Offset = "0x61D450", VA = "0x18061E650")] get { return null; } } // Token: 0x170002AA RID: 682 // (get) Token: 0x06000D64 RID: 3428 RVA: 0x00009108 File Offset: 0x00007308 [Token(Token = "0x170002AA")] public bool boolArgument { [Token(Token = "0x6000D64")] [Address(RVA = "0x2E18FF0", Offset = "0x2E17DF0", VA = "0x182E18FF0")] get { return default(bool); } } // Token: 0x06000D65 RID: 3429 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D65")] [Address(RVA = "0x2E18E10", Offset = "0x2E17C10", VA = "0x182E18E10")] private void TidyAssemblyTypeName() { } // Token: 0x06000D66 RID: 3430 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D66")] [Address(RVA = "0x2E18E00", Offset = "0x2E17C00", VA = "0x182E18E00", Slot = "4")] public void OnBeforeSerialize() { } // Token: 0x06000D67 RID: 3431 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D67")] [Address(RVA = "0x2E18E00", Offset = "0x2E17C00", VA = "0x182E18E00", Slot = "5")] public void OnAfterDeserialize() { } // Token: 0x06000D68 RID: 3432 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D68")] [Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")] public ArgumentCache() { } // Token: 0x0400054D RID: 1357 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400054D")] [SerializeField] [FormerlySerializedAs("objectArgument")] private Object m_ObjectArgument; // Token: 0x0400054E RID: 1358 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400054E")] [SerializeField] [FormerlySerializedAs("objectArgumentAssemblyTypeName")] private string m_ObjectArgumentAssemblyTypeName; // Token: 0x0400054F RID: 1359 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400054F")] [SerializeField] [FormerlySerializedAs("intArgument")] private int m_IntArgument; // Token: 0x04000550 RID: 1360 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000550")] [SerializeField] [FormerlySerializedAs("floatArgument")] private float m_FloatArgument; // Token: 0x04000551 RID: 1361 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000551")] [SerializeField] [FormerlySerializedAs("stringArgument")] private string m_StringArgument; // Token: 0x04000552 RID: 1362 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000552")] [SerializeField] private bool m_BoolArgument; } }