using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000073 RID: 115 [Token(Token = "0x2000073")] public enum FullScreenMode { // Token: 0x04000125 RID: 293 [Token(Token = "0x4000125")] ExclusiveFullScreen, // Token: 0x04000126 RID: 294 [Token(Token = "0x4000126")] FullScreenWindow, // Token: 0x04000127 RID: 295 [Token(Token = "0x4000127")] MaximizedWindow, // Token: 0x04000128 RID: 296 [Token(Token = "0x4000128")] Windowed } }