using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x0200007F RID: 127 [Token(Token = "0x200007F")] public sealed class ImageEffectAllowedInSceneView : Attribute { // Token: 0x06000347 RID: 839 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000347")] [Address(RVA = "0x4093D0", Offset = "0x4081D0", VA = "0x1804093D0")] public ImageEffectAllowedInSceneView() { } } }