using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Experimental.Rendering; using UnityEngine.Internal; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020000BC RID: 188 [Token(Token = "0x20000BC")] [ExcludeFromPreset] [NativeHeader("Runtime/Graphics/Texture3D.h")] public sealed class Texture3D : Texture { // Token: 0x1700017D RID: 381 // (get) Token: 0x0600073C RID: 1852 RVA: 0x00005538 File Offset: 0x00003738 [Token(Token = "0x1700017D")] public int depth { [Token(Token = "0x600073C")] [Address(RVA = "0x3010B50", Offset = "0x300F950", VA = "0x183010B50")] [NativeName("GetTextureLayerCount")] get { return 0; } } // Token: 0x1700017E RID: 382 // (get) Token: 0x0600073D RID: 1853 RVA: 0x00005550 File Offset: 0x00003750 [Token(Token = "0x1700017E")] public override bool isReadable { [Token(Token = "0x600073D")] [Address(RVA = "0x3010B90", Offset = "0x300F990", VA = "0x183010B90", Slot = "11")] get { return default(bool); } } // Token: 0x0600073E RID: 1854 RVA: 0x00005568 File Offset: 0x00003768 [Token(Token = "0x600073E")] [Address(RVA = "0x3010300", Offset = "0x300F100", VA = "0x183010300")] [FreeFunction] private static bool Internal_CreateImpl([Writable] Texture3D mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags) { return default(bool); } // Token: 0x0600073F RID: 1855 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600073F")] [Address(RVA = "0x3010360", Offset = "0x300F160", VA = "0x183010360")] private static void Internal_Create([Writable] Texture3D mono, int w, int h, int d, int mipCount, GraphicsFormat format, TextureCreationFlags flags) { } // Token: 0x06000740 RID: 1856 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000740")] [Address(RVA = "0x3010160", Offset = "0x300EF60", VA = "0x183010160")] [FreeFunction] private void ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable) { } // Token: 0x06000741 RID: 1857 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000741")] [Address(RVA = "0x3010430", Offset = "0x300F230", VA = "0x183010430")] [FreeFunction] public void SetPixels(Color[] colors, int miplevel) { } // Token: 0x06000742 RID: 1858 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000742")] [Address(RVA = "0x3010490", Offset = "0x300F290", VA = "0x183010490")] public void SetPixels(Color[] colors) { } // Token: 0x06000743 RID: 1859 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000743")] [Address(RVA = "0x3010770", Offset = "0x300F570", VA = "0x183010770")] public Texture3D(int width, int height, int depth, DefaultFormat format, TextureCreationFlags flags) { } // Token: 0x06000744 RID: 1860 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000744")] [Address(RVA = "0x30104E0", Offset = "0x300F2E0", VA = "0x1830104E0")] [RequiredByNativeCode] public Texture3D(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags) { } // Token: 0x06000745 RID: 1861 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000745")] [Address(RVA = "0x3010A40", Offset = "0x300F840", VA = "0x183010A40")] public Texture3D(int width, int height, int depth, GraphicsFormat format, TextureCreationFlags flags, int mipCount) { } // Token: 0x06000746 RID: 1862 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000746")] [Address(RVA = "0x3010630", Offset = "0x300F430", VA = "0x183010630")] public Texture3D(int width, int height, int depth, TextureFormat textureFormat, int mipCount) { } // Token: 0x06000747 RID: 1863 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000747")] [Address(RVA = "0x30108E0", Offset = "0x300F6E0", VA = "0x1830108E0")] public Texture3D(int width, int height, int depth, TextureFormat textureFormat, bool mipChain) { } // Token: 0x06000748 RID: 1864 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000748")] [Address(RVA = "0x30101C0", Offset = "0x300EFC0", VA = "0x1830101C0")] public void Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable) { } // Token: 0x06000749 RID: 1865 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000749")] [Address(RVA = "0x3010270", Offset = "0x300F070", VA = "0x183010270")] public void Apply() { } } }