using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x020000A2 RID: 162 [Token(Token = "0x20000A2")] public enum TextureFormat { // Token: 0x040001B4 RID: 436 [Token(Token = "0x40001B4")] Alpha8 = 1, // Token: 0x040001B5 RID: 437 [Token(Token = "0x40001B5")] ARGB4444, // Token: 0x040001B6 RID: 438 [Token(Token = "0x40001B6")] RGB24, // Token: 0x040001B7 RID: 439 [Token(Token = "0x40001B7")] RGBA32, // Token: 0x040001B8 RID: 440 [Token(Token = "0x40001B8")] ARGB32, // Token: 0x040001B9 RID: 441 [Token(Token = "0x40001B9")] RGB565 = 7, // Token: 0x040001BA RID: 442 [Token(Token = "0x40001BA")] R16 = 9, // Token: 0x040001BB RID: 443 [Token(Token = "0x40001BB")] DXT1, // Token: 0x040001BC RID: 444 [Token(Token = "0x40001BC")] DXT5 = 12, // Token: 0x040001BD RID: 445 [Token(Token = "0x40001BD")] RGBA4444, // Token: 0x040001BE RID: 446 [Token(Token = "0x40001BE")] BGRA32, // Token: 0x040001BF RID: 447 [Token(Token = "0x40001BF")] RHalf, // Token: 0x040001C0 RID: 448 [Token(Token = "0x40001C0")] RGHalf, // Token: 0x040001C1 RID: 449 [Token(Token = "0x40001C1")] RGBAHalf, // Token: 0x040001C2 RID: 450 [Token(Token = "0x40001C2")] RFloat, // Token: 0x040001C3 RID: 451 [Token(Token = "0x40001C3")] RGFloat, // Token: 0x040001C4 RID: 452 [Token(Token = "0x40001C4")] RGBAFloat, // Token: 0x040001C5 RID: 453 [Token(Token = "0x40001C5")] YUY2, // Token: 0x040001C6 RID: 454 [Token(Token = "0x40001C6")] RGB9e5Float, // Token: 0x040001C7 RID: 455 [Token(Token = "0x40001C7")] BC4 = 26, // Token: 0x040001C8 RID: 456 [Token(Token = "0x40001C8")] BC5, // Token: 0x040001C9 RID: 457 [Token(Token = "0x40001C9")] BC6H = 24, // Token: 0x040001CA RID: 458 [Token(Token = "0x40001CA")] BC7, // Token: 0x040001CB RID: 459 [Token(Token = "0x40001CB")] DXT1Crunched = 28, // Token: 0x040001CC RID: 460 [Token(Token = "0x40001CC")] DXT5Crunched, // Token: 0x040001CD RID: 461 [Token(Token = "0x40001CD")] PVRTC_RGB2, // Token: 0x040001CE RID: 462 [Token(Token = "0x40001CE")] PVRTC_RGBA2, // Token: 0x040001CF RID: 463 [Token(Token = "0x40001CF")] PVRTC_RGB4, // Token: 0x040001D0 RID: 464 [Token(Token = "0x40001D0")] PVRTC_RGBA4, // Token: 0x040001D1 RID: 465 [Token(Token = "0x40001D1")] ETC_RGB4, // Token: 0x040001D2 RID: 466 [Token(Token = "0x40001D2")] EAC_R = 41, // Token: 0x040001D3 RID: 467 [Token(Token = "0x40001D3")] EAC_R_SIGNED, // Token: 0x040001D4 RID: 468 [Token(Token = "0x40001D4")] EAC_RG, // Token: 0x040001D5 RID: 469 [Token(Token = "0x40001D5")] EAC_RG_SIGNED, // Token: 0x040001D6 RID: 470 [Token(Token = "0x40001D6")] ETC2_RGB, // Token: 0x040001D7 RID: 471 [Token(Token = "0x40001D7")] ETC2_RGBA1, // Token: 0x040001D8 RID: 472 [Token(Token = "0x40001D8")] ETC2_RGBA8, // Token: 0x040001D9 RID: 473 [Token(Token = "0x40001D9")] ASTC_4x4, // Token: 0x040001DA RID: 474 [Token(Token = "0x40001DA")] ASTC_5x5, // Token: 0x040001DB RID: 475 [Token(Token = "0x40001DB")] ASTC_6x6, // Token: 0x040001DC RID: 476 [Token(Token = "0x40001DC")] ASTC_8x8, // Token: 0x040001DD RID: 477 [Token(Token = "0x40001DD")] ASTC_10x10, // Token: 0x040001DE RID: 478 [Token(Token = "0x40001DE")] ASTC_12x12, // Token: 0x040001DF RID: 479 [Token(Token = "0x40001DF")] [Obsolete] ETC_RGB4_3DS = 60, // Token: 0x040001E0 RID: 480 [Token(Token = "0x40001E0")] [Obsolete] ETC_RGBA8_3DS, // Token: 0x040001E1 RID: 481 [Token(Token = "0x40001E1")] RG16, // Token: 0x040001E2 RID: 482 [Token(Token = "0x40001E2")] R8, // Token: 0x040001E3 RID: 483 [Token(Token = "0x40001E3")] ETC_RGB4Crunched, // Token: 0x040001E4 RID: 484 [Token(Token = "0x40001E4")] ETC2_RGBA8Crunched, // Token: 0x040001E5 RID: 485 [Token(Token = "0x40001E5")] ASTC_HDR_4x4, // Token: 0x040001E6 RID: 486 [Token(Token = "0x40001E6")] ASTC_HDR_5x5, // Token: 0x040001E7 RID: 487 [Token(Token = "0x40001E7")] ASTC_HDR_6x6, // Token: 0x040001E8 RID: 488 [Token(Token = "0x40001E8")] ASTC_HDR_8x8, // Token: 0x040001E9 RID: 489 [Token(Token = "0x40001E9")] ASTC_HDR_10x10, // Token: 0x040001EA RID: 490 [Token(Token = "0x40001EA")] ASTC_HDR_12x12, // Token: 0x040001EB RID: 491 [Token(Token = "0x40001EB")] RG32, // Token: 0x040001EC RID: 492 [Token(Token = "0x40001EC")] RGB48, // Token: 0x040001ED RID: 493 [Token(Token = "0x40001ED")] RGBA64, // Token: 0x040001EE RID: 494 [Token(Token = "0x40001EE")] ASTC_RGB_4x4 = 48, // Token: 0x040001EF RID: 495 [Token(Token = "0x40001EF")] ASTC_RGB_5x5, // Token: 0x040001F0 RID: 496 [Token(Token = "0x40001F0")] ASTC_RGB_6x6, // Token: 0x040001F1 RID: 497 [Token(Token = "0x40001F1")] ASTC_RGB_8x8, // Token: 0x040001F2 RID: 498 [Token(Token = "0x40001F2")] ASTC_RGB_10x10, // Token: 0x040001F3 RID: 499 [Token(Token = "0x40001F3")] ASTC_RGB_12x12, // Token: 0x040001F4 RID: 500 [Token(Token = "0x40001F4")] ASTC_RGBA_4x4, // Token: 0x040001F5 RID: 501 [Token(Token = "0x40001F5")] ASTC_RGBA_5x5, // Token: 0x040001F6 RID: 502 [Token(Token = "0x40001F6")] ASTC_RGBA_6x6, // Token: 0x040001F7 RID: 503 [Token(Token = "0x40001F7")] ASTC_RGBA_8x8, // Token: 0x040001F8 RID: 504 [Token(Token = "0x40001F8")] ASTC_RGBA_10x10, // Token: 0x040001F9 RID: 505 [Token(Token = "0x40001F9")] ASTC_RGBA_12x12 } }