using System; using Cpp2IlInjected; namespace UnityEngine { // Token: 0x02000006 RID: 6 [Token(Token = "0x2000006")] public enum TextAlignment { // Token: 0x04000029 RID: 41 [Token(Token = "0x4000029")] Left, // Token: 0x0400002A RID: 42 [Token(Token = "0x400002A")] Center, // Token: 0x0400002B RID: 43 [Token(Token = "0x400002B")] Right } }