using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000023 RID: 35 [Token(Token = "0x2000016")] public interface IMaskable { // Token: 0x0600012F RID: 303 [Token(Token = "0x6000102")] [Address(Slot = "0")] void RecalculateMasking(); } }