using System; using Cpp2IlInjected; namespace UnityEngine.UI { // Token: 0x02000051 RID: 81 [Token(Token = "0x2000028")] [AddComponentMenu("Layout/Vertical Layout Group", 151)] public class VerticalLayoutGroup : HorizontalOrVerticalLayoutGroup { // Token: 0x0600030E RID: 782 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002B7")] [Address(RVA = "0x38726F0", Offset = "0x38714F0", VA = "0x1838726F0")] protected VerticalLayoutGroup() { } // Token: 0x0600030F RID: 783 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002B8")] [Address(RVA = "0x3872690", Offset = "0x3871490", VA = "0x183872690", Slot = "28")] public override void CalculateLayoutInputHorizontal() { } // Token: 0x06000310 RID: 784 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002B9")] [Address(RVA = "0x38726C0", Offset = "0x38714C0", VA = "0x1838726C0", Slot = "29")] public override void CalculateLayoutInputVertical() { } // Token: 0x06000311 RID: 785 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002BA")] [Address(RVA = "0x38726D0", Offset = "0x38714D0", VA = "0x1838726D0", Slot = "37")] public override void SetLayoutHorizontal() { } // Token: 0x06000312 RID: 786 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60002BB")] [Address(RVA = "0x38726E0", Offset = "0x38714E0", VA = "0x1838726E0", Slot = "38")] public override void SetLayoutVertical() { } } }