using System; using Cpp2IlInjected; using UnityEngine.UIElements.StyleSheets; namespace UnityEngine.UIElements { // Token: 0x02000085 RID: 133 [Token(Token = "0x2000085")] internal struct ComputedStyle { // Token: 0x170000C2 RID: 194 // (get) Token: 0x0600028D RID: 653 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x170000C2")] private VisualElementStylesData stylesData { [Token(Token = "0x600028D")] [Address(RVA = "0x1D817C0", Offset = "0x1D805C0", VA = "0x181D817C0")] get { return null; } } // Token: 0x170000C3 RID: 195 // (get) Token: 0x0600028E RID: 654 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x170000C3")] private InheritedStylesData inheritedStylesData { [Token(Token = "0x600028E")] [Address(RVA = "0x1D816F0", Offset = "0x1D804F0", VA = "0x181D816F0")] get { return null; } } // Token: 0x170000C4 RID: 196 // (get) Token: 0x0600028F RID: 655 RVA: 0x00002E80 File Offset: 0x00001080 [Token(Token = "0x170000C4")] public StyleEnum overflow { [Token(Token = "0x600028F")] [Address(RVA = "0x1D81710", Offset = "0x1D80510", VA = "0x181D81710")] get { return default(StyleEnum); } } // Token: 0x170000C5 RID: 197 // (get) Token: 0x06000290 RID: 656 RVA: 0x00002E98 File Offset: 0x00001098 [Token(Token = "0x170000C5")] public StyleEnum display { [Token(Token = "0x6000290")] [Address(RVA = "0x1D81640", Offset = "0x1D80440", VA = "0x181D81640")] get { return default(StyleEnum); } } // Token: 0x170000C6 RID: 198 // (get) Token: 0x06000291 RID: 657 RVA: 0x00002EB0 File Offset: 0x000010B0 [Token(Token = "0x170000C6")] public StyleEnum visibility { [Token(Token = "0x6000291")] [Address(RVA = "0x1D817E0", Offset = "0x1D805E0", VA = "0x181D817E0")] get { return default(StyleEnum); } } // Token: 0x04000139 RID: 313 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000139")] private VisualElement m_Element; } }