using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.UIElements { // Token: 0x02000010 RID: 16 [Token(Token = "0x2000010")] public class FocusController { // Token: 0x1700000D RID: 13 // (get) Token: 0x0600002F RID: 47 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x1700000D")] private IFocusRing focusRing { [Token(Token = "0x600002F")] [Address(RVA = "0x3F6E20", Offset = "0x3F5C20", VA = "0x1803F6E20")] [CompilerGenerated] get { return null; } } // Token: 0x06000030 RID: 48 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x6000030")] [Address(RVA = "0x1D87080", Offset = "0x1D85E80", VA = "0x181D87080")] internal Focusable GetLeafFocusedElement() { return null; } // Token: 0x06000031 RID: 49 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000031")] [Address(RVA = "0x1D86F40", Offset = "0x1D85D40", VA = "0x181D86F40")] internal void DoFocusChange(Focusable f) { } // Token: 0x06000032 RID: 50 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000032")] [Address(RVA = "0x1D86E50", Offset = "0x1D85C50", VA = "0x181D86E50")] private void AboutToReleaseFocus(Focusable focusable, Focusable willGiveFocusTo, FocusChangeDirection direction) { } // Token: 0x06000033 RID: 51 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000033")] [Address(RVA = "0x1D871E0", Offset = "0x1D85FE0", VA = "0x181D871E0")] private void ReleaseFocus(Focusable focusable, Focusable willGiveFocusTo, FocusChangeDirection direction) { } // Token: 0x06000034 RID: 52 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000034")] [Address(RVA = "0x1D86D60", Offset = "0x1D85B60", VA = "0x181D86D60")] private void AboutToGrabFocus(Focusable focusable, Focusable willTakeFocusFrom, FocusChangeDirection direction) { } // Token: 0x06000035 RID: 53 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000035")] [Address(RVA = "0x1D870F0", Offset = "0x1D85EF0", VA = "0x181D870F0")] private void GrabFocus(Focusable focusable, Focusable willTakeFocusFrom, FocusChangeDirection direction) { } // Token: 0x06000036 RID: 54 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000036")] [Address(RVA = "0x1D87540", Offset = "0x1D86340", VA = "0x181D87540")] private void SwitchFocus(Focusable newFocusedElement, FocusChangeDirection direction) { } // Token: 0x06000037 RID: 55 RVA: 0x0000218A File Offset: 0x0000038A [Token(Token = "0x6000037")] [Address(RVA = "0x1D872D0", Offset = "0x1D860D0", VA = "0x181D872D0")] internal Focusable SwitchFocusOnEvent(EventBase e) { return null; } // Token: 0x1700000E RID: 14 // (get) Token: 0x06000038 RID: 56 RVA: 0x000021F0 File Offset: 0x000003F0 // (set) Token: 0x06000039 RID: 57 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000E")] internal int imguiKeyboardControl { [Token(Token = "0x6000038")] [Address(RVA = "0x3F7310", Offset = "0x3F6110", VA = "0x1803F7310")] [CompilerGenerated] get { return 0; } [Token(Token = "0x6000039")] [Address(RVA = "0x420360", Offset = "0x41F160", VA = "0x180420360")] [CompilerGenerated] set { } } // Token: 0x0600003A RID: 58 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600003A")] [Address(RVA = "0x1D877B0", Offset = "0x1D865B0", VA = "0x181D877B0")] internal void SyncIMGUIFocus(int imguiKeyboardControlID, Focusable imguiContainerHavingKeyboardControl, bool forceSwitch) { } // Token: 0x04000021 RID: 33 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000021")] private List m_FocusedElements; // Token: 0x02000011 RID: 17 [Token(Token = "0x2000011")] private struct FocusedElement { // Token: 0x04000023 RID: 35 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000023")] public VisualElement m_SubTreeRoot; // Token: 0x04000024 RID: 36 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000024")] public Focusable m_FocusedElement; } } }