using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Video { // Token: 0x02000004 RID: 4 [Token(Token = "0x2000004")] [RequiredByNativeCode] public enum VideoRenderMode { // Token: 0x04000003 RID: 3 [Token(Token = "0x4000003")] CameraFarPlane, // Token: 0x04000004 RID: 4 [Token(Token = "0x4000004")] CameraNearPlane, // Token: 0x04000005 RID: 5 [Token(Token = "0x4000005")] RenderTexture, // Token: 0x04000006 RID: 6 [Token(Token = "0x4000006")] MaterialOverride, // Token: 0x04000007 RID: 7 [Token(Token = "0x4000007")] APIOnly } }