using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Video { // Token: 0x02000009 RID: 9 [Token(Token = "0x2000009")] [RequiredByNativeCode] public enum VideoSource { // Token: 0x0400001B RID: 27 [Token(Token = "0x400001B")] VideoClip, // Token: 0x0400001C RID: 28 [Token(Token = "0x400001C")] Url } }