using System; using Cpp2IlInjected; namespace UnityEditor.XR.LegacyInputHelpers { // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] public enum UserRequestedTrackingMode { // Token: 0x04000002 RID: 2 [Token(Token = "0x4000002")] Default, // Token: 0x04000003 RID: 3 [Token(Token = "0x4000003")] Device, // Token: 0x04000004 RID: 4 [Token(Token = "0x4000004")] Floor } }