using System; using Cpp2IlInjected; using UnityEngine.Bindings; using UnityEngine.Scripting; namespace UnityEngine.XR { // Token: 0x0200000D RID: 13 [Token(Token = "0x200000D")] [RequiredByNativeCode] [StaticAccessor("XRInputDevices::Get()", StaticAccessorType.Dot)] [NativeHeader("Modules/XR/Subsystems/Input/Public/XRInputDevices.h")] [NativeHeader("Modules/XR/XRPrefix.h")] [NativeConditional("ENABLE_VR")] [NativeHeader("XRScriptingClasses.h")] public struct Bone : IEquatable { // Token: 0x1700000B RID: 11 // (get) Token: 0x06000026 RID: 38 RVA: 0x000022E0 File Offset: 0x000004E0 [Token(Token = "0x1700000B")] internal ulong deviceId { [Token(Token = "0x6000026")] [Address(RVA = "0x723160", Offset = "0x721F60", VA = "0x180723160")] get { return 0UL; } } // Token: 0x1700000C RID: 12 // (get) Token: 0x06000027 RID: 39 RVA: 0x000022F8 File Offset: 0x000004F8 [Token(Token = "0x1700000C")] internal uint featureIndex { [Token(Token = "0x6000027")] [Address(RVA = "0x6E5A30", Offset = "0x6E4830", VA = "0x1806E5A30")] get { return 0U; } } // Token: 0x06000028 RID: 40 RVA: 0x00002310 File Offset: 0x00000510 [Token(Token = "0x6000028")] [Address(RVA = "0x723040", Offset = "0x721E40", VA = "0x180723040", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x06000029 RID: 41 RVA: 0x00002328 File Offset: 0x00000528 [Token(Token = "0x6000029")] [Address(RVA = "0x7230F0", Offset = "0x721EF0", VA = "0x1807230F0", Slot = "4")] public bool Equals(Bone other) { return default(bool); } // Token: 0x0600002A RID: 42 RVA: 0x00002340 File Offset: 0x00000540 [Token(Token = "0x600002A")] [Address(RVA = "0x723110", Offset = "0x721F10", VA = "0x180723110", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x0400003E RID: 62 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400003E")] private ulong m_DeviceId; // Token: 0x0400003F RID: 63 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400003F")] private uint m_FeatureIndex; } }