using System; using Cpp2IlInjected; namespace UnityEngine.XR { // Token: 0x02000014 RID: 20 [Token(Token = "0x2000014")] public enum TrackingOriginModeFlags { // Token: 0x04000054 RID: 84 [Token(Token = "0x4000054")] Unknown, // Token: 0x04000055 RID: 85 [Token(Token = "0x4000055")] Device, // Token: 0x04000056 RID: 86 [Token(Token = "0x4000056")] Floor, // Token: 0x04000057 RID: 87 [Token(Token = "0x4000057")] TrackingReference = 4 } }