using System; using Cpp2IlInjected; namespace Valve.Newtonsoft.Json { // Token: 0x0200002A RID: 42 [Token(Token = "0x200002A")] public enum MetadataPropertyHandling { // Token: 0x04000100 RID: 256 [Token(Token = "0x4000100")] Default, // Token: 0x04000101 RID: 257 [Token(Token = "0x4000101")] ReadAhead, // Token: 0x04000102 RID: 258 [Token(Token = "0x4000102")] Ignore } }