using System; using Cpp2IlInjected; namespace Valve.Newtonsoft.Json { // Token: 0x0200002D RID: 45 [Token(Token = "0x200002D")] public enum ObjectCreationHandling { // Token: 0x0400010A RID: 266 [Token(Token = "0x400010A")] Auto, // Token: 0x0400010B RID: 267 [Token(Token = "0x400010B")] Reuse, // Token: 0x0400010C RID: 268 [Token(Token = "0x400010C")] Replace } }