using System; using System.Runtime.ConstrainedExecution; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Microsoft.Win32.SafeHandles { /// Provides a base class for Win32 safe handle implementations in which the value of either 0 or -1 indicates an invalid handle. // Token: 0x02000074 RID: 116 [Token(Token = "0x2000074")] public abstract class SafeHandleZeroOrMinusOneIsInvalid : SafeHandle { /// Initializes a new instance of the class, specifying whether the handle is to be reliably released. /// /// to reliably release the handle during the finalization phase; to prevent reliable release (not recommended). // Token: 0x0600030A RID: 778 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600030A")] [Address(RVA = "0x2AB5490", Offset = "0x2AB4290", VA = "0x182AB5490")] [ReliabilityContract(Consistency.WillNotCorruptState, Cer.MayFail)] protected SafeHandleZeroOrMinusOneIsInvalid(bool ownsHandle) { } /// Gets a value that indicates whether the handle is invalid. /// /// if the handle is not valid; otherwise, . // Token: 0x17000067 RID: 103 // (get) Token: 0x0600030B RID: 779 RVA: 0x000033D8 File Offset: 0x000015D8 [Token(Token = "0x17000067")] public override bool IsInvalid { [Token(Token = "0x600030B")] [Address(RVA = "0x2AB54E0", Offset = "0x2AB42E0", VA = "0x182AB54E0", Slot = "5")] get { return default(bool); } } } }