using System; using System.Runtime.InteropServices; using System.Runtime.Remoting.Messaging; using Cpp2IlInjected; namespace System.Runtime.Remoting.Contexts { /// Contributes an object-specific interception sink on the server end of a remoting call. // Token: 0x020004D8 RID: 1240 [Token(Token = "0x20004D8")] [ComVisible(true)] public interface IContributeObjectSink { /// Chains the message sink of the provided server object in front of the given sink chain. /// The server object which provides the message sink that is to be chained in front of the given chain. /// The chain of sinks composed so far. /// The composite sink chain. // Token: 0x0600284E RID: 10318 [Token(Token = "0x600284E")] [Address(Slot = "0")] IMessageSink GetObjectSink(MarshalByRefObject obj, IMessageSink nextSink); } }