using System; using Cpp2IlInjected; namespace Unity { // Token: 0x020006DD RID: 1757 [Token(Token = "0x20006DD")] internal sealed class ThrowStub : ObjectDisposedException { // Token: 0x06003227 RID: 12839 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6003227")] [Address(RVA = "0x327D180", Offset = "0x327BF80", VA = "0x18327D180")] public static void ThrowNotSupportedException() { } } }