Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

111 lines
3.1 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion.Demos
{
// Token: 0x02000128 RID: 296
[Token(Token = "0x20000C2")]
public abstract class CharacterAnimationBase : MonoBehaviour
{
// Token: 0x060007C5 RID: 1989 RVA: 0x00004B78 File Offset: 0x00002D78
[Token(Token = "0x60005EC")]
[Address(RVA = "0x7A1F30", Offset = "0x7A0D30", VA = "0x1807A1F30", Slot = "4")]
public virtual Vector3 GetPivotPoint()
{
return default(Vector3);
}
// Token: 0x170000D9 RID: 217
// (get) Token: 0x060007C6 RID: 1990 RVA: 0x00004B90 File Offset: 0x00002D90
[Token(Token = "0x17000081")]
public virtual bool animationGrounded
{
[Token(Token = "0x60005ED")]
[Address(RVA = "0x460D40", Offset = "0x45FB40", VA = "0x180460D40", Slot = "5")]
get
{
return default(bool);
}
}
// Token: 0x060007C7 RID: 1991 RVA: 0x00004BA8 File Offset: 0x00002DA8
[Token(Token = "0x60005EE")]
[Address(RVA = "0x2A5D040", Offset = "0x2A5BE40", VA = "0x182A5D040")]
public float GetAngleFromForward(Vector3 worldDirection)
{
return 0f;
}
// Token: 0x060007C8 RID: 1992 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005EF")]
[Address(RVA = "0x2A5D430", Offset = "0x2A5C230", VA = "0x182A5D430", Slot = "6")]
protected virtual void Start()
{
}
// Token: 0x060007C9 RID: 1993 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F0")]
[Address(RVA = "0x2A5D100", Offset = "0x2A5BF00", VA = "0x182A5D100", Slot = "7")]
protected virtual void LateUpdate()
{
}
// Token: 0x060007CA RID: 1994 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F1")]
[Address(RVA = "0x2A5D030", Offset = "0x2A5BE30", VA = "0x182A5D030", Slot = "8")]
protected virtual void FixedUpdate()
{
}
// Token: 0x060007CB RID: 1995 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F2")]
[Address(RVA = "0x2A5D110", Offset = "0x2A5BF10", VA = "0x182A5D110")]
private void SmoothFollow()
{
}
// Token: 0x060007CC RID: 1996 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x60005F3")]
[Address(RVA = "0x2A5D5C0", Offset = "0x2A5C3C0", VA = "0x182A5D5C0")]
protected CharacterAnimationBase()
{
}
// Token: 0x04000801 RID: 2049
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000546")]
public bool smoothFollow;
// Token: 0x04000802 RID: 2050
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000547")]
public float smoothFollowSpeed;
// Token: 0x04000803 RID: 2051
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000548")]
protected bool animatePhysics;
// Token: 0x04000804 RID: 2052
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000549")]
private Vector3 lastPosition;
// Token: 0x04000805 RID: 2053
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400054A")]
private Vector3 localPosition;
// Token: 0x04000806 RID: 2054
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400054B")]
private Quaternion localRotation;
// Token: 0x04000807 RID: 2055
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400054C")]
private Quaternion lastRotation;
}
}