Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

164 lines
5.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RootMotion
{
// Token: 0x0200002F RID: 47
[Token(Token = "0x2000028")]
public static class QuaTools
{
// Token: 0x060000F8 RID: 248 RVA: 0x00002A78 File Offset: 0x00000C78
[Token(Token = "0x60000F5")]
[Address(RVA = "0x29ABA40", Offset = "0x29AA840", VA = "0x1829ABA40")]
public static float GetYaw(Quaternion space, Vector3 forward)
{
return 0f;
}
// Token: 0x060000F9 RID: 249 RVA: 0x00002A90 File Offset: 0x00000C90
[Token(Token = "0x60000F6")]
[Address(RVA = "0x29AB7F0", Offset = "0x29AA5F0", VA = "0x1829AB7F0")]
public static float GetPitch(Quaternion space, Vector3 forward)
{
return 0f;
}
// Token: 0x060000FA RID: 250 RVA: 0x00002AA8 File Offset: 0x00000CA8
[Token(Token = "0x60000F7")]
[Address(RVA = "0x29AB200", Offset = "0x29AA000", VA = "0x1829AB200")]
public static float GetBank(Quaternion space, Vector3 forward, Vector3 up)
{
return 0f;
}
// Token: 0x060000FB RID: 251 RVA: 0x00002AC0 File Offset: 0x00000CC0
[Token(Token = "0x60000F8")]
[Address(RVA = "0x29AB8F0", Offset = "0x29AA6F0", VA = "0x1829AB8F0")]
public static float GetYaw(Quaternion space, Quaternion rotation)
{
return 0f;
}
// Token: 0x060000FC RID: 252 RVA: 0x00002AD8 File Offset: 0x00000CD8
[Token(Token = "0x60000F9")]
[Address(RVA = "0x29AB6A0", Offset = "0x29AA4A0", VA = "0x1829AB6A0")]
public static float GetPitch(Quaternion space, Quaternion rotation)
{
return 0f;
}
// Token: 0x060000FD RID: 253 RVA: 0x00002AF0 File Offset: 0x00000CF0
[Token(Token = "0x60000FA")]
[Address(RVA = "0x29AB420", Offset = "0x29AA220", VA = "0x1829AB420")]
public static float GetBank(Quaternion space, Quaternion rotation)
{
return 0f;
}
// Token: 0x060000FE RID: 254 RVA: 0x00002B08 File Offset: 0x00000D08
[Token(Token = "0x60000FB")]
[Address(RVA = "0x29ABB30", Offset = "0x29AA930", VA = "0x1829ABB30")]
public static Quaternion Lerp(Quaternion fromRotation, Quaternion toRotation, float weight)
{
return default(Quaternion);
}
// Token: 0x060000FF RID: 255 RVA: 0x00002B20 File Offset: 0x00000D20
[Token(Token = "0x60000FC")]
[Address(RVA = "0x29ABF30", Offset = "0x29AAD30", VA = "0x1829ABF30")]
public static Quaternion Slerp(Quaternion fromRotation, Quaternion toRotation, float weight)
{
return default(Quaternion);
}
// Token: 0x06000100 RID: 256 RVA: 0x00002B38 File Offset: 0x00000D38
[Token(Token = "0x60000FD")]
[Address(RVA = "0x29ABC00", Offset = "0x29AAA00", VA = "0x1829ABC00")]
public static Quaternion LinearBlend(Quaternion q, float weight)
{
return default(Quaternion);
}
// Token: 0x06000101 RID: 257 RVA: 0x00002B50 File Offset: 0x00000D50
[Token(Token = "0x60000FE")]
[Address(RVA = "0x29AC000", Offset = "0x29AAE00", VA = "0x1829AC000")]
public static Quaternion SphericalBlend(Quaternion q, float weight)
{
return default(Quaternion);
}
// Token: 0x06000102 RID: 258 RVA: 0x00002B68 File Offset: 0x00000D68
[Token(Token = "0x60000FF")]
[Address(RVA = "0x29AAC10", Offset = "0x29A9A10", VA = "0x1829AAC10")]
public static Quaternion FromToAroundAxis(Vector3 fromDirection, Vector3 toDirection, Vector3 axis)
{
return default(Quaternion);
}
// Token: 0x06000103 RID: 259 RVA: 0x00002B80 File Offset: 0x00000D80
[Token(Token = "0x6000100")]
[Address(RVA = "0x29ABE60", Offset = "0x29AAC60", VA = "0x1829ABE60")]
public static Quaternion RotationToLocalSpace(Quaternion space, Quaternion rotation)
{
return default(Quaternion);
}
// Token: 0x06000104 RID: 260 RVA: 0x00002B98 File Offset: 0x00000D98
[Token(Token = "0x6000101")]
[Address(RVA = "0x29AADC0", Offset = "0x29A9BC0", VA = "0x1829AADC0")]
public static Quaternion FromToRotation(Quaternion from, Quaternion to)
{
return default(Quaternion);
}
// Token: 0x06000105 RID: 261 RVA: 0x00002BB0 File Offset: 0x00000DB0
[Token(Token = "0x6000102")]
[Address(RVA = "0x29AAEE0", Offset = "0x29A9CE0", VA = "0x1829AAEE0")]
public static Vector3 GetAxis(Vector3 v)
{
return default(Vector3);
}
// Token: 0x06000106 RID: 262 RVA: 0x00002BC8 File Offset: 0x00000DC8
[Token(Token = "0x6000103")]
[Address(RVA = "0x29AA980", Offset = "0x29A9780", VA = "0x1829AA980")]
public static Quaternion ClampRotation(Quaternion rotation, float clampWeight, int clampSmoothing)
{
return default(Quaternion);
}
// Token: 0x06000107 RID: 263 RVA: 0x00002BE0 File Offset: 0x00000DE0
[Token(Token = "0x6000104")]
[Address(RVA = "0x29AA7A0", Offset = "0x29A95A0", VA = "0x1829AA7A0")]
public static float ClampAngle(float angle, float clampWeight, int clampSmoothing)
{
return 0f;
}
// Token: 0x06000108 RID: 264 RVA: 0x00002BF8 File Offset: 0x00000DF8
[Token(Token = "0x6000105")]
[Address(RVA = "0x29ABCF0", Offset = "0x29AAAF0", VA = "0x1829ABCF0")]
public static Quaternion MatchRotation(Quaternion targetRotation, Vector3 targetforwardAxis, Vector3 targetUpAxis, Vector3 forwardAxis, Vector3 upAxis)
{
return default(Quaternion);
}
// Token: 0x06000109 RID: 265 RVA: 0x00002C10 File Offset: 0x00000E10
[Token(Token = "0x6000106")]
[Address(RVA = "0x29AC140", Offset = "0x29AAF40", VA = "0x1829AC140")]
public static Vector3 ToBiPolar(Vector3 euler)
{
return default(Vector3);
}
// Token: 0x0600010A RID: 266 RVA: 0x00002C28 File Offset: 0x00000E28
[Token(Token = "0x6000107")]
[Address(RVA = "0x29AC0F0", Offset = "0x29AAEF0", VA = "0x1829AC0F0")]
public static float ToBiPolar(float angle)
{
return 0f;
}
}
}