Files
Apr2020-Cpp2Il-Dump/Assembly-CSharp/BattleRoyaleCableCarPathGenerator.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

120 lines
3.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x020000C2 RID: 194
[Token(Token = "0x20000C2")]
public class BattleRoyaleCableCarPathGenerator : MonoBehaviour
{
// Token: 0x170000C4 RID: 196
// (get) Token: 0x06000510 RID: 1296 RVA: 0x0001AD80 File Offset: 0x00018F80
// (set) Token: 0x06000511 RID: 1297 RVA: 0x0001AD94 File Offset: 0x00018F94
[Token(Token = "0x170000C4")]
public static BattleRoyaleCableCarPathGenerator ONCPNMDGGKG
{
[Token(Token = "0x6000510")]
[Address(RVA = "0xA9EF40", Offset = "0xA9DD40", VA = "0x180A9EF40")]
get;
[Token(Token = "0x6000511")]
[Address(RVA = "0xA9EA90", Offset = "0xA9D890", VA = "0x180A9EA90")]
private set;
}
// Token: 0x06000512 RID: 1298 RVA: 0x0001ADA8 File Offset: 0x00018FA8
[Token(Token = "0x6000512")]
[Address(RVA = "0xA9E620", Offset = "0xA9D420", VA = "0x180A9E620")]
private void Awake()
{
BattleRoyaleCableCarPathGenerator battleRoyaleCableCarPathGenerator = BattleRoyaleCableCarPathGenerator.<OCDLBPHJMOP>k__BackingField;
int num = 0;
if (battleRoyaleCableCarPathGenerator == num)
{
BattleRoyaleCableCarPathGenerator.<OCDLBPHJMOP>k__BackingField = this;
}
}
// Token: 0x06000513 RID: 1299 RVA: 0x0001ADD0 File Offset: 0x00018FD0
[Token(Token = "0x6000513")]
[Address(RVA = "0xA9EAD0", Offset = "0xA9D8D0", VA = "0x180A9EAD0")]
private void OnDestroy()
{
if (BattleRoyaleCableCarPathGenerator.<OCDLBPHJMOP>k__BackingField == this)
{
}
}
// Token: 0x06000514 RID: 1300 RVA: 0x0001ADEC File Offset: 0x00018FEC
[Token(Token = "0x6000514")]
[Address(RVA = "0xA9E6E0", Offset = "0xA9D4E0", VA = "0x180A9E6E0")]
public Vector3[] GeneratePath()
{
Vector3[] array = new Vector3[0];
float num = global::UnityEngine.Random.Range((float)0, 360f);
Transform transform = base.transform;
int num2 = 0;
Vector3 up = Vector3.up;
Quaternion quaternion = Quaternion.AngleAxis(num, num2);
Vector3 forward = Vector3.forward;
Vector3 vector;
float z = vector.z;
array[1] = z;
float num3 = this.maxRandomPathAngle;
num = num3;
float num4 = global::UnityEngine.Random.Range(num, num3);
Transform transform2 = base.transform;
Vector3 vector2;
Vector3 normalized = vector2.normalized;
int num5 = 0;
Vector3 up2 = Vector3.up;
num3 = num4;
Quaternion quaternion2 = Quaternion.AngleAxis(num4, num5);
Vector3 vector3 = vector2 * num3;
float z2 = (vector2 + num5).z;
array[2] = z2;
return array;
}
// Token: 0x06000515 RID: 1301 RVA: 0x0001AEAC File Offset: 0x000190AC
[Token(Token = "0x6000515")]
[Address(RVA = "0xA9EB90", Offset = "0xA9D990", VA = "0x180A9EB90")]
private void OnDrawGizmosSelected()
{
Color yellow = Color.yellow;
Transform transform = base.transform;
Color red = Color.red;
Transform transform2 = base.transform;
Vector3 forward = Vector3.forward;
Vector3 up = Vector3.up;
Vector3 forward2 = Vector3.forward;
Vector3 up2 = Vector3.up;
Vector3 forward3 = Vector3.forward;
Vector3 vector;
float z = vector.z;
}
// Token: 0x06000516 RID: 1302 RVA: 0x0001AF08 File Offset: 0x00019108
[Token(Token = "0x6000516")]
[Address(RVA = "0xA9EF20", Offset = "0xA9DD20", VA = "0x180A9EF20")]
public BattleRoyaleCableCarPathGenerator()
{
}
// Token: 0x04000438 RID: 1080
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000438")]
[SerializeField]
private float initialPointRingRadius = 450f;
// Token: 0x04000439 RID: 1081
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000439")]
[SerializeField]
private float maxRandomPathAngle = 20f;
// Token: 0x0400043A RID: 1082
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400043A")]
[SerializeField]
private float pathLength = 900f;
}