29 lines
656 B
C#
29 lines
656 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02002EBA RID: 11962
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[Token(Token = "0x2002EBA")]
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public struct DDOCLDALHON
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{
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// Token: 0x0400D383 RID: 54147
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400D383")]
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public CGLKOJIMDIH IMAINKMDKLC;
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// Token: 0x0400D384 RID: 54148
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[FieldOffset(Offset = "0x4")]
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[Token(Token = "0x400D384")]
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public Color GJNMCFJDIAO;
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// Token: 0x0400D385 RID: 54149
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400D385")]
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public EquipmentSkin IBAOBJNNEBM;
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// Token: 0x0400D386 RID: 54150
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400D386")]
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public Vector3? AFDPEICPCAF;
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}
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