33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using RRUI.Data;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x0200086F RID: 2159
|
|
[Token(Token = "0x200086F")]
|
|
public static class ONADEHGGJBH
|
|
{
|
|
// Token: 0x06003BF9 RID: 15353 RVA: 0x000F3CB4 File Offset: 0x000F1EB4
|
|
[Token(Token = "0x6003BF9")]
|
|
[Address(RVA = "0x12D3E60", Offset = "0x12D2C60", VA = "0x1812D3E60")]
|
|
public static GameObject EBMABANDFJJ(GameObject CONKPDFCLGM)
|
|
{
|
|
bool activeSelf = CONKPDFCLGM.activeSelf;
|
|
int num = 0;
|
|
CONKPDFCLGM.SetActive(num != 0);
|
|
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(CONKPDFCLGM);
|
|
CONKPDFCLGM.SetActive(activeSelf);
|
|
gameObject.DFFNGCIAOME();
|
|
gameObject.hideFlags = HideFlags.HideAndDontSave;
|
|
return gameObject;
|
|
}
|
|
|
|
// Token: 0x06003BFA RID: 15354 RVA: 0x000F3CF4 File Offset: 0x000F1EF4
|
|
[Token(Token = "0x6003BFA")]
|
|
[Address(RVA = "0x1E68720", Offset = "0x1E67520", VA = "0x181E68720")]
|
|
public static GameObject BAMPPLLLDIL<TListModel, TFromModel, TToCardControllerProvider>(GameObject CONKPDFCLGM) where TListModel : ModelBase where TFromModel : ModelBase where TToCardControllerProvider : ControllerBase, IOLLIDNPNNA
|
|
{
|
|
return ONADEHGGJBH.EBMABANDFJJ(CONKPDFCLGM);
|
|
}
|
|
}
|