Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

46 lines
1.3 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RRUI.Animation
{
// Token: 0x0200102E RID: 4142
[Token(Token = "0x200102E")]
[MMOINKHEKJF("Color/Absolute", "Tween from the current Image color to an absolute Color")]
[Serializable]
public class ColorAbsoluteTransition : ColorTransition
{
// Token: 0x17000FFC RID: 4092
// (get) Token: 0x06005DF1 RID: 24049 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x17000FFC")]
protected override Color TargetColor
{
[Token(Token = "0x6005DF1")]
[Address(RVA = "0xC18470", Offset = "0xC17270", VA = "0x180C18470", Slot = "8")]
get
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
}
// Token: 0x06005DF2 RID: 24050 RVA: 0x0014B378 File Offset: 0x00149578
[Token(Token = "0x6005DF2")]
[Address(RVA = "0x1060A00", Offset = "0x105F800", VA = "0x181060A00")]
public ColorAbsoluteTransition()
{
Color white = Color.white;
Color white2 = Color.white;
this.duration = 0.33f;
this.easeFunction = (HMIPJEAODAB.JOMGGPNCMFK)((ulong)3L);
this.isWorldCanvas = true;
base..ctor();
}
// Token: 0x04003EA7 RID: 16039
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4003EA7")]
[SerializeField]
private Color color;
}
}