Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

61 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.AGUI
{
// Token: 0x020028A9 RID: 10409
[Token(Token = "0x20028A9")]
public class PlayerHandToolUIInteraction : PlayerHandUIInteraction
{
// Token: 0x06011800 RID: 71680 RVA: 0x003FAB3C File Offset: 0x003F8D3C
[Token(Token = "0x6011800")]
[Address(RVA = "0xD660A0", Offset = "0xD64EA0", VA = "0x180D660A0")]
private void Awake()
{
ToolMenuProjector componentInParent = base.GetComponentInParent<ToolMenuProjector>();
this.NIBFIOOMHNC = componentInParent;
}
// Token: 0x06011801 RID: 71681 RVA: 0x003FAB58 File Offset: 0x003F8D58
[Token(Token = "0x6011801")]
[Address(RVA = "0xD660E0", Offset = "0xD64EE0", VA = "0x180D660E0", Slot = "4")]
public override void OnHandOverlapChanged(PlayerHand hand, bool isIn)
{
int num = 0;
if (hand != num)
{
ToolMenuProjector nibfioomhnc = this.NIBFIOOMHNC;
int num2 = 0;
if (nibfioomhnc != num2)
{
if (isIn && base.BJIPCLFGBOE && (this.NIBFIOOMHNC.<MBFGOCOFHHM>k__BackingField.<PBCNKLKCIHJ>k__BackingField != hand || !this.NIBFIOOMHNC.JJONDJEBBLD))
{
GameObject gameObject = base.gameObject;
int num3 = 0;
hand.AddIntersectingUIRegion(gameObject, num3 != 0);
return;
}
GameObject gameObject2 = base.gameObject;
int num4 = 0;
hand.RemoveIntersectingUIRegion(gameObject2, num4 != 0);
return;
}
}
base.OnHandOverlapChanged(hand, isIn);
}
// Token: 0x06011802 RID: 71682 RVA: 0x003FABF4 File Offset: 0x003F8DF4
[Token(Token = "0x6011802")]
[Address(RVA = "0xD662A0", Offset = "0xD650A0", VA = "0x180D662A0")]
public PlayerHandToolUIInteraction()
{
}
// Token: 0x0400B3E7 RID: 46055
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400B3E7")]
private ToolMenuProjector NIBFIOOMHNC;
}
}