287 lines
11 KiB
C#
287 lines
11 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Runtime.CompilerServices;
|
|
using Cpp2IlInjected;
|
|
using RecRoom.Core.Imposters;
|
|
using UnityEngine;
|
|
using UnityEngine.Rendering;
|
|
using UnityEngine.Rendering.Universal;
|
|
|
|
namespace RecRoom.Avatars.Poseable.Editor
|
|
{
|
|
// Token: 0x020023BF RID: 9151
|
|
[Token(Token = "0x20023BF")]
|
|
public class PoseableAvatarAuthoringLighting : MonoBehaviour
|
|
{
|
|
// Token: 0x0600EBDF RID: 60383 RVA: 0x00364400 File Offset: 0x00362600
|
|
[Token(Token = "0x600EBDF")]
|
|
[Address(RVA = "0xF27C90", Offset = "0xF26A90", VA = "0x180F27C90")]
|
|
public void Initialize(PoseableAvatarAuthoringScene LHECBPFGEMH, ImposterRenderConfig PBGBNMCPEAJ)
|
|
{
|
|
this.LHECBPFGEMH = LHECBPFGEMH;
|
|
RenderSettings.ambientMode = AmbientMode.Trilight;
|
|
int num = 0;
|
|
if (PBGBNMCPEAJ != num)
|
|
{
|
|
this.FromLightingConfig(PBGBNMCPEAJ);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600EBE0 RID: 60384 RVA: 0x00364430 File Offset: 0x00362630
|
|
[Token(Token = "0x600EBE0")]
|
|
[Address(RVA = "0xF27A50", Offset = "0xF26850", VA = "0x180F27A50")]
|
|
public URPLight[] GetLights()
|
|
{
|
|
return this.LightingRoot.GetComponentsInChildren<URPLight>();
|
|
}
|
|
|
|
// Token: 0x0600EBE1 RID: 60385 RVA: 0x00364450 File Offset: 0x00362650
|
|
[Token(Token = "0x600EBE1")]
|
|
[Address(RVA = "0xF278F0", Offset = "0xF266F0", VA = "0x180F278F0")]
|
|
public void GetLightingConfig(ref ImposterRenderConfig PBGBNMCPEAJ)
|
|
{
|
|
URPLight[] componentsInChildren = this.LightingRoot.GetComponentsInChildren<URPLight>();
|
|
Func<URPLight, ImposterRenderConfig.LightConfig> func = new Func(this.NAFAJGBPIMC);
|
|
ImposterRenderConfig.LightConfig[] array = Enumerable.ToArray<ImposterRenderConfig.LightConfig>(Enumerable.Select<URPLight, ImposterRenderConfig.LightConfig>(componentsInChildren, func));
|
|
Color ambientEquatorColor = RenderSettings.ambientEquatorColor;
|
|
Color ambientGroundColor = RenderSettings.ambientGroundColor;
|
|
Color ambientSkyColor = RenderSettings.ambientSkyColor;
|
|
Cubemap customReflection = RenderSettings.customReflection;
|
|
}
|
|
|
|
// Token: 0x0600EBE2 RID: 60386 RVA: 0x003644A8 File Offset: 0x003626A8
|
|
[Token(Token = "0x600EBE2")]
|
|
[Address(RVA = "0xF274A0", Offset = "0xF262A0", VA = "0x180F274A0")]
|
|
public void FromLightingConfig(ImposterRenderConfig PBGBNMCPEAJ)
|
|
{
|
|
int num;
|
|
int num2;
|
|
do
|
|
{
|
|
num = 0;
|
|
List<URPLight> list = Enumerable.ToList<URPLight>(this.LightingRoot.GetComponentsInChildren<URPLight>());
|
|
bool flag;
|
|
if (flag)
|
|
{
|
|
Transform transform;
|
|
Transform parent = transform.parent;
|
|
global::UnityEngine.Object.DestroyImmediate(transform.gameObject);
|
|
Transform lightingRoot = this.LightingRoot;
|
|
if (!(parent != lightingRoot))
|
|
{
|
|
continue;
|
|
}
|
|
global::UnityEngine.Object.DestroyImmediate(parent.gameObject);
|
|
}
|
|
num2 = 0;
|
|
}
|
|
while (num != 0);
|
|
ImposterRenderConfig.LightConfig[] lights = PBGBNMCPEAJ.lights;
|
|
if (num2 < lights.Length)
|
|
{
|
|
GameObject gameObject = new GameObject("Light Offset");
|
|
GameObject gameObject2 = new GameObject("Light");
|
|
Transform transform2 = gameObject2.transform;
|
|
Transform transform3 = gameObject.transform;
|
|
transform2.parentInternal = transform3;
|
|
Transform transform4 = gameObject.transform;
|
|
Transform lightingRoot2 = this.LightingRoot;
|
|
transform4.parentInternal = lightingRoot2;
|
|
URPLight urplight = gameObject2.AddComponent<URPLight>();
|
|
Transform transform5 = this.LHECBPFGEMH.poseableDummy.transform;
|
|
ImposterRenderConfig.LightConfig lightConfig = PBGBNMCPEAJ.lights[num2];
|
|
PoseableAvatarAuthoringLighting.PJOADLFDDOE(urplight, transform5, lightConfig);
|
|
num2++;
|
|
}
|
|
RenderSettings.ambientMode = AmbientMode.Trilight;
|
|
RenderSettings.customReflection = PBGBNMCPEAJ.environmentReflectionProbe;
|
|
}
|
|
|
|
// Token: 0x0600EBE3 RID: 60387 RVA: 0x003645D0 File Offset: 0x003627D0
|
|
[Token(Token = "0x600EBE3")]
|
|
[Address(RVA = "0xF27AA0", Offset = "0xF268A0", VA = "0x180F27AA0")]
|
|
private void HDEKJFPAJJA(URPLight OKBCAEBMIHF)
|
|
{
|
|
Transform parent = OKBCAEBMIHF.transform.parent;
|
|
global::UnityEngine.Object.DestroyImmediate(OKBCAEBMIHF.gameObject);
|
|
Transform lightingRoot = this.LightingRoot;
|
|
if (parent != lightingRoot)
|
|
{
|
|
global::UnityEngine.Object.DestroyImmediate(parent.gameObject);
|
|
}
|
|
}
|
|
|
|
// Token: 0x0600EBE4 RID: 60388 RVA: 0x00364618 File Offset: 0x00362818
|
|
[Token(Token = "0x600EBE4")]
|
|
[Address(RVA = "0xF27BA0", Offset = "0xF269A0", VA = "0x180F27BA0")]
|
|
private URPLight HGAFIINCFHN()
|
|
{
|
|
GameObject gameObject = new GameObject("Light Offset");
|
|
GameObject gameObject2 = new GameObject("Light");
|
|
Transform transform = gameObject2.transform;
|
|
Transform transform2 = gameObject.transform;
|
|
transform.parentInternal = transform2;
|
|
Transform transform3 = gameObject.transform;
|
|
Transform lightingRoot = this.LightingRoot;
|
|
transform3.parentInternal = lightingRoot;
|
|
return gameObject2.AddComponent<URPLight>();
|
|
}
|
|
|
|
// Token: 0x0600EBE5 RID: 60389 RVA: 0x00364678 File Offset: 0x00362878
|
|
[Token(Token = "0x600EBE5")]
|
|
[Address(RVA = "0xF27D20", Offset = "0xF26B20", VA = "0x180F27D20")]
|
|
private static ImposterRenderConfig.LightConfig KKMGOHFCCPO(URPLight OKBCAEBMIHF, Transform KDMEMFMEHEF)
|
|
{
|
|
ImposterRenderConfig.LightConfig lightConfig = new ImposterRenderConfig.LightConfig();
|
|
Vector3 vector;
|
|
float z = vector.z;
|
|
Transform transform = OKBCAEBMIHF.transform;
|
|
Vector3 vector2;
|
|
float z2 = vector2.z;
|
|
Vector3 vector3;
|
|
float z3 = vector3.z;
|
|
string name = OKBCAEBMIHF.gameObject.name;
|
|
lightConfig.name = name;
|
|
Vector3 vector4;
|
|
float z4 = vector4.z;
|
|
lightConfig.offsetOrientationEulerAngles.z = z4;
|
|
float num;
|
|
lightConfig.offsetDistance = num;
|
|
LightType type = OKBCAEBMIHF.<UnityLight>k__BackingField.type;
|
|
lightConfig.lightType = type;
|
|
float range = OKBCAEBMIHF.<UnityLight>k__BackingField.range;
|
|
lightConfig.range = range;
|
|
float spotAngle = OKBCAEBMIHF.<UnityLight>k__BackingField.spotAngle;
|
|
lightConfig.spotAngle = spotAngle;
|
|
Light <UnityLight>k__BackingField = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
float intensity = OKBCAEBMIHF.<UnityLight>k__BackingField.intensity;
|
|
lightConfig.intensity = intensity;
|
|
float bounceIntensity = OKBCAEBMIHF.<UnityLight>k__BackingField.bounceIntensity;
|
|
lightConfig.indirectMultiplier = bounceIntensity;
|
|
float specularContribution = OKBCAEBMIHF.specularContribution;
|
|
lightConfig.specularContribution = specularContribution;
|
|
if (lightConfig.SupportsShadows)
|
|
{
|
|
LightShadows shadows = OKBCAEBMIHF.<UnityLight>k__BackingField.shadows;
|
|
}
|
|
int num2 = 0;
|
|
lightConfig.shadowType = (LightShadows)num2;
|
|
if (lightConfig.SupportsShadows)
|
|
{
|
|
float shadowStrength = OKBCAEBMIHF.<UnityLight>k__BackingField.shadowStrength;
|
|
}
|
|
int num3 = 0;
|
|
lightConfig.shadowStrength = (float)num3;
|
|
if (lightConfig.SupportsShadows)
|
|
{
|
|
float shadowNearPlane = OKBCAEBMIHF.<UnityLight>k__BackingField.shadowNearPlane;
|
|
}
|
|
return lightConfig;
|
|
}
|
|
|
|
// Token: 0x0600EBE6 RID: 60390 RVA: 0x003647C4 File Offset: 0x003629C4
|
|
[Token(Token = "0x600EBE6")]
|
|
[Address(RVA = "0xF28100", Offset = "0xF26F00", VA = "0x180F28100")]
|
|
private static void PJOADLFDDOE(URPLight OKBCAEBMIHF, Transform KDMEMFMEHEF, ImposterRenderConfig.LightConfig PBGBNMCPEAJ)
|
|
{
|
|
Vector3 forward = Vector3.forward;
|
|
Transform transform = OKBCAEBMIHF.transform;
|
|
int num = 0;
|
|
OKBCAEBMIHF.transform.rotation = num;
|
|
Transform parent = OKBCAEBMIHF.transform.parent;
|
|
string text = PBGBNMCPEAJ.name + " Offset";
|
|
parent.name = text;
|
|
Transform transform2 = OKBCAEBMIHF.transform;
|
|
string name = PBGBNMCPEAJ.name;
|
|
transform2.name = name;
|
|
Light <UnityLight>k__BackingField = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
LightType lightType = PBGBNMCPEAJ.lightType;
|
|
<UnityLight>k__BackingField.type = lightType;
|
|
Light <UnityLight>k__BackingField2 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
float range = PBGBNMCPEAJ.range;
|
|
<UnityLight>k__BackingField2.range = range;
|
|
Light <UnityLight>k__BackingField3 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
float spotAngle = PBGBNMCPEAJ.spotAngle;
|
|
<UnityLight>k__BackingField3.spotAngle = spotAngle;
|
|
Light <UnityLight>k__BackingField4 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
Light <UnityLight>k__BackingField5 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
float intensity = PBGBNMCPEAJ.intensity;
|
|
<UnityLight>k__BackingField5.intensity = intensity;
|
|
Light <UnityLight>k__BackingField6 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
float indirectMultiplier = PBGBNMCPEAJ.indirectMultiplier;
|
|
<UnityLight>k__BackingField6.bounceIntensity = indirectMultiplier;
|
|
float specularContribution = PBGBNMCPEAJ.specularContribution;
|
|
Light <UnityLight>k__BackingField7 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
OKBCAEBMIHF.specularContribution = specularContribution;
|
|
if (PBGBNMCPEAJ.SupportsShadows)
|
|
{
|
|
}
|
|
int num2 = 0;
|
|
<UnityLight>k__BackingField7.shadows = (LightShadows)num2;
|
|
Light <UnityLight>k__BackingField8 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
if (PBGBNMCPEAJ.SupportsShadows)
|
|
{
|
|
}
|
|
int num3 = 0;
|
|
<UnityLight>k__BackingField8.shadowStrength = (float)num3;
|
|
Light <UnityLight>k__BackingField9 = OKBCAEBMIHF.<UnityLight>k__BackingField;
|
|
if (PBGBNMCPEAJ.SupportsShadows)
|
|
{
|
|
}
|
|
<UnityLight>k__BackingField9.shadowNearPlane = 0.1f;
|
|
}
|
|
|
|
// Token: 0x0600EBE7 RID: 60391 RVA: 0x00364924 File Offset: 0x00362B24
|
|
[Token(Token = "0x600EBE7")]
|
|
[Address(RVA = "0xF28070", Offset = "0xF26E70", VA = "0x180F28070")]
|
|
private void OIBPECLLEGL(ref ImposterRenderConfig PBGBNMCPEAJ)
|
|
{
|
|
Color ambientEquatorColor = RenderSettings.ambientEquatorColor;
|
|
Color ambientGroundColor = RenderSettings.ambientGroundColor;
|
|
Color ambientSkyColor = RenderSettings.ambientSkyColor;
|
|
Cubemap customReflection = RenderSettings.customReflection;
|
|
}
|
|
|
|
// Token: 0x0600EBE8 RID: 60392 RVA: 0x00364954 File Offset: 0x00362B54
|
|
[Token(Token = "0x600EBE8")]
|
|
[Address(RVA = "0xF27430", Offset = "0xF26230", VA = "0x180F27430")]
|
|
private void FBNLGKFNDHF(ImposterRenderConfig PBGBNMCPEAJ)
|
|
{
|
|
RenderSettings.ambientMode = AmbientMode.Trilight;
|
|
RenderSettings.ambientEquatorColor = PBGBNMCPEAJ.environmentEquatorColor;
|
|
RenderSettings.ambientGroundColor = PBGBNMCPEAJ.environmentGroundColor;
|
|
RenderSettings.ambientSkyColor = PBGBNMCPEAJ.environmentSkyColor;
|
|
RenderSettings.customReflection = PBGBNMCPEAJ.environmentReflectionProbe;
|
|
}
|
|
|
|
// Token: 0x0600EBE9 RID: 60393 RVA: 0x0036499C File Offset: 0x00362B9C
|
|
[Token(Token = "0x600EBE9")]
|
|
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
|
|
public PoseableAvatarAuthoringLighting()
|
|
{
|
|
}
|
|
|
|
// Token: 0x0600EBEA RID: 60394 RVA: 0x003649B0 File Offset: 0x00362BB0
|
|
[Token(Token = "0x600EBEA")]
|
|
[Address(RVA = "0xF28030", Offset = "0xF26E30", VA = "0x180F28030")]
|
|
[CompilerGenerated]
|
|
private ImposterRenderConfig.LightConfig NAFAJGBPIMC(URPLight DLECGJMGFNI)
|
|
{
|
|
Transform transform = this.LHECBPFGEMH.poseableDummy.transform;
|
|
return PoseableAvatarAuthoringLighting.KKMGOHFCCPO(DLECGJMGFNI, transform);
|
|
}
|
|
|
|
// Token: 0x04009BEA RID: 39914
|
|
[FieldOffset(Offset = "0x18")]
|
|
[Token(Token = "0x4009BEA")]
|
|
[SerializeField]
|
|
private Transform LightingRoot;
|
|
|
|
// Token: 0x04009BEB RID: 39915
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4009BEB")]
|
|
private PoseableAvatarAuthoringScene LHECBPFGEMH;
|
|
}
|
|
}
|