Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

390 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using RecRoom.Core.AI;
using UnityEngine;
namespace RecRoom.Core.Combat
{
// Token: 0x020033CC RID: 13260
[Token(Token = "0x20033CC")]
[Serializable]
public class MeleeWeaponChunk
{
// Token: 0x17003FC4 RID: 16324
// (get) Token: 0x06017236 RID: 94774 RVA: 0x00569A9C File Offset: 0x00567C9C
[Token(Token = "0x17003FC4")]
public Vector3 OriginPosition
{
[Token(Token = "0x6017236")]
[Address(RVA = "0x1437890", Offset = "0x1436690", VA = "0x181437890")]
get
{
bool flag;
if (!flag)
{
bool flag2;
if (!flag2)
{
Vector3 zero = Vector3.zero;
}
Vector3 vector;
float z = vector.z;
}
throw new NullReferenceException();
}
}
// Token: 0x17003FC5 RID: 16325
// (get) Token: 0x06017237 RID: 94775 RVA: 0x00569AC8 File Offset: 0x00567CC8
[Token(Token = "0x17003FC5")]
public int Durability
{
[Token(Token = "0x6017237")]
[Address(RVA = "0x3FA560", Offset = "0x3F9360", VA = "0x1803FA560")]
get
{
return this.durability;
}
}
// Token: 0x17003FC6 RID: 16326
// (get) Token: 0x06017238 RID: 94776 RVA: 0x00569ADC File Offset: 0x00567CDC
[Token(Token = "0x17003FC6")]
public IEnumerable<MeleeWeaponChunk.DurabilityGameObject> DurabilityGameObjects
{
[Token(Token = "0x6017238")]
[Address(RVA = "0x3F6400", Offset = "0x3F5200", VA = "0x1803F6400")]
get
{
/*
An exception occurred when decompiling this method (06017238)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.Generic.IEnumerable`1<RecRoom.Core.Combat.MeleeWeaponChunk/DurabilityGameObject> RecRoom.Core.Combat.MeleeWeaponChunk::get_DurabilityGameObjects()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:valuetype RecRoom.Core.Combat.MeleeWeaponChunk/DurabilityGameObject[](var_0_06, ldfld:valuetype RecRoom.Core.Combat.MeleeWeaponChunk/DurabilityGameObject[](MeleeWeaponChunk::durabilityGameObjects, ldloc:MeleeWeaponChunk(this)))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660
*/;
}
}
// Token: 0x17003FC7 RID: 16327
// (get) Token: 0x06017239 RID: 94777 RVA: 0x00569AF0 File Offset: 0x00567CF0
[Token(Token = "0x17003FC7")]
public float WeaponAttackContribution
{
[Token(Token = "0x6017239")]
[Address(RVA = "0x763220", Offset = "0x762020", VA = "0x180763220")]
get
{
return this.weaponAttackContribution;
}
}
// Token: 0x17003FC8 RID: 16328
// (set) Token: 0x0601723A RID: 94778 RVA: 0x00569B04 File Offset: 0x00567D04
[Token(Token = "0x17003FC8")]
public int DurabilityDamageTaken
{
[Token(Token = "0x601723A")]
[Address(RVA = "0x1437330", Offset = "0x1436130", VA = "0x181437330")]
set
{
MeleeWeaponChunk.DurabilityGameObject[] array = this.durabilityGameObjects;
if (array != 0)
{
int num = 0;
int num2 = 0;
if (num2 < array.Length)
{
num += num;
bool flag = value <= "{il2cpp field on 2, offset 0x2C}";
MeleeWeaponChunk.DurabilityGameObject[] array2 = this.durabilityGameObjects;
num++;
}
}
}
}
// Token: 0x17003FC9 RID: 16329
// (get) Token: 0x0601723B RID: 94779 RVA: 0x00569B50 File Offset: 0x00567D50
// (set) Token: 0x0601723C RID: 94780 RVA: 0x00569B64 File Offset: 0x00567D64
[Token(Token = "0x17003FC9")]
public bool IsEnabled
{
[Token(Token = "0x601723B")]
[Address(RVA = "0xAF8AC0", Offset = "0xAF78C0", VA = "0x180AF8AC0")]
get
{
return this._isEnabled;
}
[Token(Token = "0x601723C")]
[Address(RVA = "0x14379B0", Offset = "0x14367B0", VA = "0x1814379B0")]
set
{
this._isEnabled = value;
this.KEFJFGLPCGI();
this.OEJHLOAANFG();
if (!value)
{
if (this.isShattered != value)
{
return;
}
RagdollPiece[] array = this.ragdollPieces;
int num = 0;
if (num >= array.Length)
{
return;
}
GameObject gameObject = array[num].gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
RagdollPiece[] array3 = this.ragdollPieces;
int num3 = 0;
this.isShattered = false;
if (num3 < array3.Length)
{
array3[num3].gameObject.SetActive(true);
this.ragdollPieces[num3].StopRagdoll();
RagdollPiece[] array4 = this.ragdollPieces;
num3++;
while (array4 != 0)
{
}
}
}
}
// Token: 0x0601723D RID: 94781 RVA: 0x00569C24 File Offset: 0x00567E24
[Token(Token = "0x601723D")]
[Address(RVA = "0x1437860", Offset = "0x1436660", VA = "0x181437860")]
public void OFFLOPLJBBG(MeleeWeapon GDIGKHINJCG)
{
this.weapon = GDIGKHINJCG;
int num = 0;
this.isShattered = false;
this.DurabilityDamageTaken = num;
}
// Token: 0x0601723E RID: 94782 RVA: 0x00569C48 File Offset: 0x00567E48
[Token(Token = "0x601723E")]
[Address(RVA = "0x14373E0", Offset = "0x14361E0", VA = "0x1814373E0")]
public void EMLOHBHENFF(Vector3 POMGIDPAKLH, float OCHEHCGCCIJ)
{
int num = 0;
this.isShattered = true;
RagdollPiece[] array = this.ragdollPieces;
if (num < array.Length)
{
array[num].gameObject.SetActive(true);
RagdollPiece ragdollPiece = this.ragdollPieces[num];
Vector3 vector;
float z = vector.z;
float z2 = POMGIDPAKLH.z;
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
}
// Token: 0x0601723F RID: 94783 RVA: 0x00569CB0 File Offset: 0x00567EB0
[Token(Token = "0x601723F")]
[Address(RVA = "0x1437540", Offset = "0x1436340", VA = "0x181437540")]
public void KEFJFGLPCGI()
{
MeleeWeaponCollider[] array = this.meleeColliders;
int num = 0;
if (num < array.Length)
{
MeleeWeaponCollider meleeWeaponCollider = array[num];
int num2 = 0;
if (meleeWeaponCollider != num2)
{
MeleeWeaponCollider meleeWeaponCollider2 = this.meleeColliders[num];
bool enabled = meleeWeaponCollider2.enabled;
bool isEnabled = this._isEnabled;
meleeWeaponCollider2.enabled = isEnabled;
}
MeleeWeaponCollider[] array2 = this.meleeColliders;
num++;
}
}
// Token: 0x06017240 RID: 94784 RVA: 0x00569D20 File Offset: 0x00567F20
[Token(Token = "0x6017240")]
[Address(RVA = "0x14377C0", Offset = "0x14365C0", VA = "0x1814377C0")]
public void OEJHLOAANFG()
{
DynamicMeshTrail[] array = this.trails;
int num = 0;
if (num < array.Length)
{
DynamicMeshTrail dynamicMeshTrail = array[num];
bool enabled = dynamicMeshTrail.enabled;
bool isEnabled = this._isEnabled;
dynamicMeshTrail.enabled = isEnabled;
DynamicMeshTrail[] array2 = this.trails;
num++;
}
}
// Token: 0x06017241 RID: 94785 RVA: 0x00569D70 File Offset: 0x00567F70
[Token(Token = "0x6017241")]
[Address(RVA = "0x1437730", Offset = "0x1436530", VA = "0x181437730")]
private void MMPLKGAPCAO()
{
if (!this.isShattered)
{
RagdollPiece[] array = this.ragdollPieces;
int num = 0;
if (num < array.Length)
{
GameObject gameObject = array[num].gameObject;
int num2 = 0;
gameObject.SetActive(num2 != 0);
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
}
}
// Token: 0x06017242 RID: 94786 RVA: 0x00569DC0 File Offset: 0x00567FC0
[Token(Token = "0x6017242")]
[Address(RVA = "0x1437660", Offset = "0x1436460", VA = "0x181437660")]
private void MEAOOANLNHB()
{
RagdollPiece[] array = this.ragdollPieces;
int num = 0;
this.isShattered = false;
if (num < array.Length)
{
array[num].gameObject.SetActive(true);
this.ragdollPieces[num].StopRagdoll();
RagdollPiece[] array2 = this.ragdollPieces;
num++;
}
}
// Token: 0x06017243 RID: 94787 RVA: 0x00569E1C File Offset: 0x0056801C
[Token(Token = "0x6017243")]
[Address(RVA = "0x1437330", Offset = "0x1436130", VA = "0x181437330")]
private void DNIDIIKMKLM(int IOPIDGNPMLF)
{
MeleeWeaponChunk.DurabilityGameObject[] array = this.durabilityGameObjects;
if (array != 0)
{
int num = 0;
int num2 = 0;
if (num2 < array.Length)
{
num += num;
bool flag = IOPIDGNPMLF <= "{il2cpp field on 2, offset 0x2C}";
MeleeWeaponChunk.DurabilityGameObject[] array2 = this.durabilityGameObjects;
num++;
}
}
}
// Token: 0x06017244 RID: 94788 RVA: 0x00569E68 File Offset: 0x00568068
[Token(Token = "0x6017244")]
[Address(RVA = "0x1437880", Offset = "0x1436680", VA = "0x181437880")]
public MeleeWeaponChunk()
{
}
// Token: 0x0400F0F8 RID: 61688
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400F0F8")]
[SerializeField]
[Header("Config")]
private int durability;
// Token: 0x0400F0F9 RID: 61689
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400F0F9")]
[SerializeField]
private float weaponAttackContribution;
// Token: 0x0400F0FA RID: 61690
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400F0FA")]
[SerializeField]
[Header("References")]
private Transform origin;
// Token: 0x0400F0FB RID: 61691
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400F0FB")]
[SerializeField]
private MeleeWeaponChunk.DurabilityGameObject[] durabilityGameObjects;
// Token: 0x0400F0FC RID: 61692
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400F0FC")]
[SerializeField]
private RagdollPiece[] ragdollPieces;
// Token: 0x0400F0FD RID: 61693
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400F0FD")]
[SerializeField]
private MeleeWeaponCollider[] meleeColliders;
// Token: 0x0400F0FE RID: 61694
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400F0FE")]
[SerializeField]
private DynamicMeshTrail[] trails;
// Token: 0x0400F0FF RID: 61695
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400F0FF")]
private Weapon weapon;
// Token: 0x0400F100 RID: 61696
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400F100")]
private bool isShattered;
// Token: 0x0400F101 RID: 61697
[FieldOffset(Offset = "0x49")]
[Token(Token = "0x400F101")]
private bool _isEnabled = true;
// Token: 0x020033CD RID: 13261
[Token(Token = "0x20033CD")]
[Serializable]
public struct DurabilityGameObject
{
// Token: 0x0400F102 RID: 61698
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400F102")]
public GameObject GameObject;
// Token: 0x0400F103 RID: 61699
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400F103")]
public int MinimumVisibilityDamage;
// Token: 0x0400F104 RID: 61700
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x400F104")]
public int MaximumVisibilityDamage;
}
}
}