58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using UnityEngine;
|
|
|
|
namespace RecRoom
|
|
{
|
|
// Token: 0x0200204C RID: 8268
|
|
[Token(Token = "0x200204C")]
|
|
public class MaterialSwapAltRenderedObject : AltRenderedObject
|
|
{
|
|
// Token: 0x0600D375 RID: 54133 RVA: 0x0030D8D8 File Offset: 0x0030BAD8
|
|
[Token(Token = "0x600D375")]
|
|
[Address(RVA = "0xFB1F80", Offset = "0xFB0D80", VA = "0x180FB1F80", Slot = "6")]
|
|
public override void PreRender(Camera FOMHGMLPOND)
|
|
{
|
|
Material[] materialArray = this.swappedRenderer.GetMaterialArray();
|
|
Renderer renderer = this.swappedRenderer;
|
|
this.LOEGPABHOMH = materialArray;
|
|
Material[] array = this.swappedMaterials;
|
|
renderer.SetMaterialArray(array);
|
|
}
|
|
|
|
// Token: 0x0600D376 RID: 54134 RVA: 0x0030D914 File Offset: 0x0030BB14
|
|
[Token(Token = "0x600D376")]
|
|
[Address(RVA = "0xFB1F50", Offset = "0xFB0D50", VA = "0x180FB1F50", Slot = "7")]
|
|
public override void PostRender(Camera FOMHGMLPOND)
|
|
{
|
|
Renderer renderer = this.swappedRenderer;
|
|
Material[] loegpabhomh = this.LOEGPABHOMH;
|
|
renderer.SetMaterialArray(loegpabhomh);
|
|
}
|
|
|
|
// Token: 0x0600D377 RID: 54135 RVA: 0x0030D93C File Offset: 0x0030BB3C
|
|
[Token(Token = "0x600D377")]
|
|
[Address(RVA = "0xFB1FC0", Offset = "0xFB0DC0", VA = "0x180FB1FC0")]
|
|
public MaterialSwapAltRenderedObject()
|
|
{
|
|
}
|
|
|
|
// Token: 0x04008768 RID: 34664
|
|
[FieldOffset(Offset = "0x20")]
|
|
[Token(Token = "0x4008768")]
|
|
[SerializeField]
|
|
private Renderer swappedRenderer;
|
|
|
|
// Token: 0x04008769 RID: 34665
|
|
[FieldOffset(Offset = "0x28")]
|
|
[Token(Token = "0x4008769")]
|
|
[SerializeField]
|
|
private Material[] swappedMaterials;
|
|
|
|
// Token: 0x0400876A RID: 34666
|
|
[FieldOffset(Offset = "0x30")]
|
|
[Token(Token = "0x400876A")]
|
|
private Material[] LOEGPABHOMH;
|
|
}
|
|
}
|