Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

1009 lines
32 KiB
C#

using System;
using Cpp2IlInjected;
using Photon.Pun;
using RecRoom.Core.AvatarSkeleton;
using RecRoom.Core.Locomotion;
using UnityEngine;
namespace RecRoom.Players
{
// Token: 0x02002864 RID: 10340
[Token(Token = "0x2002864")]
public sealed class PlayerBody : MonoBehaviour
{
// Token: 0x17003091 RID: 12433
// (get) Token: 0x060115C1 RID: 71105 RVA: 0x003F2598 File Offset: 0x003F0798
[Token(Token = "0x17003091")]
public PhotonView NBMOPBLJCDF
{
[Token(Token = "0x60115C1")]
[Address(RVA = "0x408890", Offset = "0x407690", VA = "0x180408890")]
get
{
return this._photonView;
}
}
// Token: 0x17003092 RID: 12434
// (get) Token: 0x060115C2 RID: 71106 RVA: 0x003F25AC File Offset: 0x003F07AC
// (set) Token: 0x060115C3 RID: 71107 RVA: 0x003F25C0 File Offset: 0x003F07C0
[Token(Token = "0x17003092")]
public Player BDPNENBMDDB
{
[Token(Token = "0x60115C2")]
[Address(RVA = "0x46AA30", Offset = "0x469830", VA = "0x18046AA30")]
get;
[Token(Token = "0x60115C3")]
[Address(RVA = "0x7A45D0", Offset = "0x7A33D0", VA = "0x1807A45D0")]
private set;
}
// Token: 0x17003093 RID: 12435
// (get) Token: 0x060115C4 RID: 71108 RVA: 0x003F25D4 File Offset: 0x003F07D4
[Token(Token = "0x17003093")]
public Rigidbody LCEAADHENGL
{
[Token(Token = "0x60115C4")]
[Address(RVA = "0x3F63E0", Offset = "0x3F51E0", VA = "0x1803F63E0")]
get
{
return this.bodyRigidbody;
}
}
// Token: 0x17003094 RID: 12436
// (get) Token: 0x060115C5 RID: 71109 RVA: 0x003F25E8 File Offset: 0x003F07E8
[Token(Token = "0x17003094")]
public Collider ODLAJLNDOPP
{
[Token(Token = "0x60115C5")]
[Address(RVA = "0x3F6400", Offset = "0x3F5200", VA = "0x1803F6400")]
get
{
return this.bodyCollider;
}
}
// Token: 0x17003095 RID: 12437
// (get) Token: 0x060115C6 RID: 71110 RVA: 0x003F25FC File Offset: 0x003F07FC
[Token(Token = "0x17003095")]
public PlayerCollider HGGPMCDBDEN
{
[Token(Token = "0x60115C6")]
[Address(RVA = "0xE34D80", Offset = "0xE33B80", VA = "0x180E34D80")]
get
{
return this.bodyCollider.GetComponent<PlayerCollider>();
}
}
// Token: 0x060115C7 RID: 71111 RVA: 0x003F261C File Offset: 0x003F081C
[Token(Token = "0x60115C7")]
[Address(RVA = "0xE33BC0", Offset = "0xE329C0", VA = "0x180E33BC0")]
private Vector3 OKJIDNHFHGF()
{
bool flag;
if (!flag)
{
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
float z3 = vector2.z;
}
float z4 = Vector3.zero.z;
throw new NullReferenceException();
}
// Token: 0x060115C8 RID: 71112 RVA: 0x003F265C File Offset: 0x003F085C
[Token(Token = "0x60115C8")]
[Address(RVA = "0xE34980", Offset = "0xE33780", VA = "0x180E34980")]
public void SetTorsoRendererAndCollisionEnabled(object PIHIPPPPEBI, bool CBHMNNAINHM)
{
bool flag = this.JCLLDHPFMPD.CFLJGNJLBFG;
AOLMGGAPKEH jclldhpfmpd = this.JCLLDHPFMPD;
if (!CBHMNNAINHM)
{
jclldhpfmpd.BPAJKKAGPKB(PIHIPPPPEBI);
}
jclldhpfmpd.BIHKNNPGGKP(PIHIPPPPEBI);
bool flag2 = this.JCLLDHPFMPD.CFLJGNJLBFG;
if (flag2 != flag)
{
this.MCMKCEEHNKL();
GameObject gameObject = base.gameObject;
bool flag3 = !flag2;
gameObject.SetActive(flag3);
}
}
// Token: 0x060115C9 RID: 71113 RVA: 0x003F26C0 File Offset: 0x003F08C0
[Token(Token = "0x60115C9")]
[Address(RVA = "0xE337F0", Offset = "0xE325F0", VA = "0x180E337F0")]
private void MCMKCEEHNKL()
{
if (!this.JCLLDHPFMPD.CFLJGNJLBFG)
{
Player player = this.<LCBGICCHKJE>k__BackingField;
int num = 0;
if (player != num)
{
Player player2 = this.<LCBGICCHKJE>k__BackingField;
if (player2.AKAGKMHAAJD)
{
AvatarSkeleton avatarSkeleton = player2.avatarSkeleton;
}
}
}
this.<LCBGICCHKJE>k__BackingField.playerAvatar.playerAvatarDisplay.HEHPDAHANLO = true;
}
// Token: 0x060115CA RID: 71114 RVA: 0x003F2724 File Offset: 0x003F0924
[Token(Token = "0x60115CA")]
[Address(RVA = "0xE30BD0", Offset = "0xE2F9D0", VA = "0x180E30BD0")]
public void AddHandsRotateShouldersRestriction(object PIHIPPPPEBI)
{
this.IIOIPHBOAIN.BPAJKKAGPKB(PIHIPPPPEBI);
}
// Token: 0x060115CB RID: 71115 RVA: 0x003F2744 File Offset: 0x003F0944
[Token(Token = "0x60115CB")]
[Address(RVA = "0xE34950", Offset = "0xE33750", VA = "0x180E34950")]
public void RemoveHandsRotateShouldersRestriction(object PIHIPPPPEBI)
{
this.IIOIPHBOAIN.BIHKNNPGGKP(PIHIPPPPEBI);
}
// Token: 0x17003096 RID: 12438
// (get) Token: 0x060115CC RID: 71116 RVA: 0x003F2764 File Offset: 0x003F0964
[Token(Token = "0x17003096")]
public SimpleVolume EHBPIBCKCEO
{
[Token(Token = "0x60115CC")]
[Address(RVA = "0x3FA180", Offset = "0x3F8F80", VA = "0x1803FA180")]
get
{
return this.bodyEnemyDamageRegion;
}
}
// Token: 0x17003097 RID: 12439
// (get) Token: 0x060115CD RID: 71117 RVA: 0x003F2778 File Offset: 0x003F0978
// (set) Token: 0x060115CE RID: 71118 RVA: 0x003F278C File Offset: 0x003F098C
[Token(Token = "0x17003097")]
private PlayerBody.KADPCBFIOKJ MJEIEOACAKM
{
[Token(Token = "0x60115CD")]
[Address(RVA = "0xCD3030", Offset = "0xCD1E30", VA = "0x180CD3030")]
get
{
return this.EKECIHNODMA;
}
[Token(Token = "0x60115CE")]
[Address(RVA = "0xE309E0", Offset = "0xE2F7E0", VA = "0x180E309E0")]
set
{
if (value != this.EKECIHNODMA)
{
this.EKECIHNODMA = value;
if (value == PlayerBody.KADPCBFIOKJ.Stationary)
{
Animator animator = this.headWalkAnimator;
int num = 0;
animator.enabled = num != 0;
return;
}
if (value != PlayerBody.KADPCBFIOKJ.Stationary)
{
if (value == PlayerBody.KADPCBFIOKJ.Walking)
{
Animator animator2 = this.headWalkAnimator;
int num2 = 0;
animator2.enabled = num2 != 0;
Transform transform = this.headWalkAnimator.transform;
float z = Vector3.zero.z;
Transform transform2 = this.headWalkAnimator.transform;
Quaternion identity = Quaternion.identity;
Transform transform3 = this.headWalkAnimator.transform;
float z2 = Vector3.one.z;
return;
}
}
else
{
ulong num3;
this.headWalkAnimator.enabled = num3 != 0UL;
}
}
}
}
// Token: 0x060115CF RID: 71119 RVA: 0x003F2838 File Offset: 0x003F0A38
[Token(Token = "0x60115CF")]
[Address(RVA = "0xE30C00", Offset = "0xE2FA00", VA = "0x180E30C00")]
private void Awake()
{
GameObject gameObject = new GameObject("Body Clamp Space");
Transform transform = gameObject.transform;
Transform parent = base.transform.parent;
transform.parentInternal = parent;
Transform transform2 = gameObject.transform;
this.NFDAENKLEMC = transform2;
Player componentInParent = base.GetComponentInParent<Player>();
this.<LCBGICCHKJE>k__BackingField = componentInParent;
Vector3 vector = this.EGFGPCEFMBG();
Transform transform3 = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
Transform transform4 = base.transform;
float num;
this.PNAGAFMPAJF = num;
Vector3 up = Vector3.up;
Player player = this.<LCBGICCHKJE>k__BackingField;
Vector3 vector2;
float z = vector2.z;
this.JPAPGKMMJDK.z = z;
Transform transform5 = player.trackingSpace.transform;
Transform transform6 = base.transform;
PBCPECJNPKD hlnefklbhhj = this.HLNEFKLBHHJ;
Vector3 vector3;
float z2 = vector3.z;
this.CHNLBINKJCJ.z = z2;
CJMGCKECLBD jfimeakfkpk = this.JFIMEAKFKPK;
Transform transform7 = base.transform;
AGAJMBPABDL owner = this._photonView.BHNPNHMILIF;
MHCBIEKDNLF<float> mhcbiekdnlf;
this.BGGMHDFDJOK = mhcbiekdnlf;
if (this.EKECIHNODMA != PlayerBody.KADPCBFIOKJ.Stationary)
{
this.EKECIHNODMA = (PlayerBody.KADPCBFIOKJ)((ulong)0L);
Animator animator = this.headWalkAnimator;
int num2 = 0;
animator.enabled = num2 != 0;
}
}
// Token: 0x060115D0 RID: 71120 RVA: 0x003F295C File Offset: 0x003F0B5C
[Token(Token = "0x60115D0")]
[Address(RVA = "0xE34AC0", Offset = "0xE338C0", VA = "0x180E34AC0")]
private void Start()
{
Action<float> action = new Action(this.LNEGDFJCLPG);
IDisposable disposable = ADIFCODGAML.FGFJPAFFKIN(this, 3f, action);
}
// Token: 0x060115D1 RID: 71121 RVA: 0x003F2984 File Offset: 0x003F0B84
[Token(Token = "0x60115D1")]
[Address(RVA = "0xE33690", Offset = "0xE32490", VA = "0x180E33690")]
private void LateUpdate()
{
Transform targetTransform = this.<LCBGICCHKJE>k__BackingField.trackingSpace._rigidbodyEx.MDKDCJFEBJH;
Vector3 vector;
float z = vector.z;
this.AIABDFLJMNF.z = z;
this.MCMKCEEHNKL();
bool lnkflfgnina = this.LNKFLFGNINA;
this.KALMIHPAKAI(lnkflfgnina);
Player player = this.<LCBGICCHKJE>k__BackingField;
bool lnkflfgnina2 = this.LNKFLFGNINA;
int num = 0;
if ((player.AKAGKMHAAJD ? 1 : 0) == num)
{
this.BJKPBCDMKHH(lnkflfgnina2);
}
this.KCDEBKPPLHA(lnkflfgnina2);
Transform transform = this.toolEquipSlotsRoot;
Transform transform2 = base.transform;
Vector3 vector2;
float z2 = vector2.z;
Transform transform3 = base.transform;
}
// Token: 0x060115D2 RID: 71122 RVA: 0x003F2A24 File Offset: 0x003F0C24
[Token(Token = "0x60115D2")]
[Address(RVA = "0xE33600", Offset = "0xE32400", VA = "0x180E33600")]
private void LNEGDFJCLPG(float POGAEJIEPIM)
{
Player player = this.<LCBGICCHKJE>k__BackingField;
if (this.<LCBGICCHKJE>k__BackingField.IKDLOKLGPCF < this.lowQualityLOD)
{
bool isVisible = this.visibleInCamera.GDPKBEBEOBA;
this.LNKFLFGNINA = isVisible;
return;
}
int num = 0;
this.LNKFLFGNINA = num != 0;
}
// Token: 0x060115D3 RID: 71123 RVA: 0x003F2A78 File Offset: 0x003F0C78
[Token(Token = "0x60115D3")]
[Address(RVA = "0xE32EF0", Offset = "0xE31CF0", VA = "0x180E32EF0")]
private void KALMIHPAKAI(bool GIJEABGHNCC)
{
if (GIJEABGHNCC)
{
Player player = this.<LCBGICCHKJE>k__BackingField;
if (!player.AKAGKMHAAJD)
{
float normalizedSteeringSpeed = player.playerMovement.OKCPFEPHFKD;
if (this.EKECIHNODMA != PlayerBody.KADPCBFIOKJ.Stationary)
{
this.EKECIHNODMA = (PlayerBody.KADPCBFIOKJ)((ulong)0L);
Animator animator = this.headWalkAnimator;
int num = 0;
animator.enabled = num != 0;
return;
}
return;
}
}
this.MJEIEOACAKM = PlayerBody.KADPCBFIOKJ.Disabled;
}
// Token: 0x060115D4 RID: 71124 RVA: 0x003F2B28 File Offset: 0x003F0D28
[Token(Token = "0x60115D4")]
[Address(RVA = "0xE33110", Offset = "0xE31F10", VA = "0x180E33110")]
private void KCDEBKPPLHA(bool GIJEABGHNCC)
{
Player player = this.<LCBGICCHKJE>k__BackingField;
AvatarSkeleton avatarSkeleton = player.avatarSkeleton;
AvatarSkeleton.MFGBKGLINDF gacejgocpko = avatarSkeleton.GACEJGOCPKO;
AvatarSkeleton.MFGBKGLINDF fopojbgdeom = avatarSkeleton.FOPOJBGDEOM;
AvatarSkeleton.MFGBKGLINDF npihffkefff = avatarSkeleton.NPIHFFKEFFF;
AvatarSkeleton.MFGBKGLINDF ppkhhpaihel = avatarSkeleton.PPKHHPAIHEL;
int num = 0;
int num2 = 0;
Vector3 vector2;
Vector3 vector = num - vector2;
Vector3 vector3 = Vector3.Cross(num, vector2);
int num3 = 0;
base.transform.SetPositionAndRotation(num3, num2);
Transform transform = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
Vector3 vector4;
float z = vector4.z;
this.JPAPGKMMJDK.z = z;
Player player2 = this.<LCBGICCHKJE>k__BackingField;
Vector3 vector5;
float z2 = vector5.z;
this.CHNLBINKJCJ.z = z2;
MHCBIEKDNLF<float> bggmhdfdjok = this.BGGMHDFDJOK;
MHCBIEKDNLF<float> bggmhdfdjok2 = this.BGGMHDFDJOK;
PBCPECJNPKD hlnefklbhhj = this.HLNEFKLBHHJ;
float num4 = bggmhdfdjok2.IAHDANBDAAM();
CJMGCKECLBD jfimeakfkpk = this.JFIMEAKFKPK;
Transform transform2 = base.transform;
Vector3 vector6;
float z3 = vector6.z;
}
// Token: 0x060115D5 RID: 71125 RVA: 0x003F2C24 File Offset: 0x003F0E24
[Token(Token = "0x60115D5")]
[Address(RVA = "0xE31030", Offset = "0xE2FE30", VA = "0x180E31030")]
private void BJKPBCDMKHH(bool GIJEABGHNCC)
{
int num = 0;
int num2 = 0;
Vector3 vector;
float z = vector.z;
if (!GIJEABGHNCC)
{
Transform transform = this.<LCBGICCHKJE>k__BackingField.head.transform;
float z2 = this.AIABDFLJMNF.z;
Player player = this.<LCBGICCHKJE>k__BackingField;
Vector3 vector2;
float z3 = vector2.z;
Transform transform2 = player.trackingSpace.transform;
Vector3 vector3;
float z4 = vector3.z;
float z5 = Vector3.up.z;
float z6 = Vector3.up.z;
Vector3 vector4;
float z7 = vector4.z;
}
Vector3 up = Vector3.up;
Transform transform3 = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
float z8 = this.JPAPGKMMJDK.z;
Player player2 = this.<LCBGICCHKJE>k__BackingField;
Vector3 vector5;
float z9 = vector5.z;
Transform transform4 = player2.trackingSpace.transform;
float num3 = this.bodyWeightFollowTime;
Vector3 vector6;
float z10 = vector6.z;
Player player3 = this.<LCBGICCHKJE>k__BackingField;
Vector3 vector7;
float z11 = vector7.z;
Transform transform5 = player3.trackingSpace.transform;
float num4 = this.bodyWeightFollowTime;
Vector3 vector8;
float z12 = vector8.z;
this.JPAPGKMMJDK.z = z12;
float z13 = this.CHNLBINKJCJ.z;
Vector3 vector9;
float z14 = vector9.z;
if (!this.<LCBGICCHKJE>k__BackingField.BOCLOCGENFJ)
{
float z15 = Vector3.up.z;
float num5 = this.maxForwardYaw;
num4 = num5;
float num7;
float num6 = Mathf.Clamp(num7, num4, num5);
int num8 = 0;
float z16 = Vector3.up.z;
Quaternion quaternion = Quaternion.AngleAxis(num6, num8);
Vector3 vector10 = num * num8;
}
if ((this.AlignWithGravity ? 1 : 0) == num2)
{
float z17 = this.JPAPGKMMJDK.z;
Vector3 vector11;
float z18 = vector11.z;
this.JPAPGKMMJDK.z = z18;
}
this.CHNLBINKJCJ.z = z14;
Player player4 = this.<LCBGICCHKJE>k__BackingField;
float z19 = this.JPAPGKMMJDK.z;
Vector3 vector12;
float z20 = vector12.z;
Transform transform6 = player4.trackingSpace.transform;
float z21 = this.AIABDFLJMNF.z;
Vector3 vector13;
float z22 = vector13.z;
Vector3 vector14;
float z23 = vector14.z;
Vector3 vector15;
float z24 = vector15.z;
Vector3 vector16;
float z25 = vector16.z;
Vector3 vector17;
float z26 = vector17.z;
Transform transform7 = base.transform;
}
// Token: 0x060115D6 RID: 71126 RVA: 0x003F2E60 File Offset: 0x003F1060
[Token(Token = "0x60115D6")]
[Address(RVA = "0xE338E0", Offset = "0xE326E0", VA = "0x180E338E0")]
private void OAKPHIDMGJJ(Vector3 PLMEHCGBDJA, Vector3 IJJEBHPDNHJ, Vector3 FGCFNGGNFJL, out Vector3 DDHPAFKBMON, out Quaternion IGPENJBJADK)
{
Vector3 up = Vector3.up;
float z = FGCFNGGNFJL.z;
Transform transform = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
Vector3 vector;
float z2 = vector.z;
Transform transform2 = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
}
// Token: 0x060115D7 RID: 71127 RVA: 0x003F2EB0 File Offset: 0x003F10B0
[Token(Token = "0x60115D7")]
[Address(RVA = "0xE319D0", Offset = "0xE307D0", VA = "0x180E319D0")]
private Vector3 CODIPMLPCCN(Vector3 NJKCOBNGJNH)
{
bool flag;
bool flag2;
if (!flag && !flag2)
{
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
int num = 0;
Vector3 vector3;
float z3 = vector3.z;
Vector3 vector4;
float z4 = vector4.z;
Vector3 vector5;
float z5 = vector5.z;
Vector3 vector6;
float z6 = vector6.z;
int num2 = 0;
float num3 = Mathf.Max(num3, (float)num2);
int num4 = 0;
float num6;
float num5 = Mathf.Max(num6, (float)num4);
if (num < (int)num5)
{
Vector3 vector7;
float z7 = vector7.z;
Vector3 vector8;
float num7 = vector8.z;
Vector3 vector9;
float z8 = vector9.z;
Vector3 vector10;
float z9 = vector10.z;
float z10 = Vector3.up.z;
Vector3 vector11;
float z11 = vector11.z;
Vector3 vector12;
num7 = vector12.z;
float z12 = Vector3.up.z;
Vector3 vector13;
float z13 = vector13.z;
float z14 = Vector3.up.z;
Vector3 vector14;
float z15 = vector14.z;
float num8 = Mathf.Min(num3, 0.9f);
Vector3 vector15;
float z16 = vector15.z;
num8 = num5;
Vector3 vector16;
float z17 = vector16.z;
num8 = Mathf.Min(num8, 0.9f);
Vector3 vector17;
float z18 = vector17.z;
Vector3 vector18;
float z19 = vector18.z;
Vector3 vector19;
float z20 = vector19.z;
Vector3 vector20;
float z21 = vector20.z;
}
}
throw new NullReferenceException();
}
// Token: 0x060115D8 RID: 71128 RVA: 0x003F2FFC File Offset: 0x003F11FC
[Token(Token = "0x60115D8")]
[Address(RVA = "0xE32840", Offset = "0xE31640", VA = "0x180E32840")]
private void INNBEIKPLNA(Vector3 PLMEHCGBDJA, out Vector3 AKHJLGGEGBP, out Vector3 NEAEKHGCMMF, out Vector3 JNOFOJJKELG, out bool GGMIHDPKBGP)
{
Vector3 up = Vector3.up;
Vector3 vector;
float z = vector.z;
AKHJLGGEGBP.z = z;
Transform transform = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
Transform transform2 = this.headWalkAnimator.transform;
Transform transform3 = this.<LCBGICCHKJE>k__BackingField.head.transform;
Player player = this.<LCBGICCHKJE>k__BackingField;
Vector3 vector2;
float z2 = vector2.z;
Transform transform4 = player.trackingSpace.transform;
Vector3 vector3;
float z3 = vector3.z;
NEAEKHGCMMF.z = z3;
if (!this.<LCBGICCHKJE>k__BackingField.BOCLOCGENFJ)
{
float z4 = NEAEKHGCMMF.z;
}
Transform transform5 = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
Player player2 = this.<LCBGICCHKJE>k__BackingField;
Player player3 = this.<LCBGICCHKJE>k__BackingField;
float z5 = NEAEKHGCMMF.z;
float torsoForwardOverrideWeight = player3.CBJCLAJIOMH;
Vector3 vector4;
float z6 = vector4.z;
Vector3 up2 = Vector3.up;
if (!this.AlignWithGravity && this.minBrokenNeckDetectionAngle <= torsoForwardOverrideWeight)
{
Vector3 up3 = Vector3.up;
Vector3 vector5;
float z7 = vector5.z;
AKHJLGGEGBP.z = z7;
return;
}
bool flag;
while (flag)
{
}
throw new NullReferenceException();
}
// Token: 0x060115D9 RID: 71129 RVA: 0x003F3114 File Offset: 0x003F1314
[Token(Token = "0x60115D9")]
[Address(RVA = "0xE32440", Offset = "0xE31240", VA = "0x180E32440")]
private Vector3 EGFGPCEFMBG()
{
Vector3 vector;
float z = vector.z;
throw new NullReferenceException();
}
// Token: 0x060115DA RID: 71130 RVA: 0x003F3130 File Offset: 0x003F1330
[Token(Token = "0x60115DA")]
[Address(RVA = "0xE33F50", Offset = "0xE32D50", VA = "0x180E33F50")]
private Vector3 ONNFHLFAEAE(Vector3 PLMEHCGBDJA, Vector3 ELLCEGOJFKH, Vector3 MOAJBDCGLJL, bool GIJEABGHNCC)
{
Vector3 up = Vector3.up;
throw new NullReferenceException();
}
// Token: 0x060115DB RID: 71131 RVA: 0x003F31C8 File Offset: 0x003F13C8
[Token(Token = "0x60115DB")]
[Address(RVA = "0xE345C0", Offset = "0xE333C0", VA = "0x180E345C0")]
private void PNIKLJJPNDH(Vector3 PLMEHCGBDJA, Vector3 IIECNFDOBKO)
{
PlayerMovement playerMovement = this.<LCBGICCHKJE>k__BackingField.playerMovement;
int num = 0;
if (!playerMovement.DAAEODGPKEH)
{
this.BGGMHDFDJOK.BDJFGEJFPPO(num);
return;
}
Transform transform = this.<LCBGICCHKJE>k__BackingField.trackingSpace.transform;
PlayerMovement playerMovement2 = this.<LCBGICCHKJE>k__BackingField.playerMovement;
float z = PLMEHCGBDJA.z;
float num2 = Mathf.Clamp01(num2);
Vector3 down = Vector3.down;
float z2 = IIECNFDOBKO.z;
float y = PLMEHCGBDJA.y;
int num3 = 0;
if (y <= (float)num3)
{
}
int num4 = Mathf.FloorToInt(180f);
MHCBIEKDNLF<float> bggmhdfdjok = this.BGGMHDFDJOK;
throw new NullReferenceException();
}
// Token: 0x060115DC RID: 71132 RVA: 0x003F3260 File Offset: 0x003F1460
[Token(Token = "0x60115DC")]
[Address(RVA = "0xE32750", Offset = "0xE31550", VA = "0x180E32750")]
private Vector3 GCCECIMNEAN(Vector3 PLMEHCGBDJA)
{
/*
An exception occurred when decompiling this method (060115DC)
ICSharpCode.Decompiler.DecompilerException: Error decompiling UnityEngine.Vector3 RecRoom.Players.PlayerBody::GCCECIMNEAN(UnityEngine.Vector3)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:float32(var_0_0A, ldfld:float32(Vector3::z, callgetter:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](Vector3::get_up)))
stloc:float32(var_2_11, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](var_1)))
stloc:float32(var_4_18, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](var_3)))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1660
*/;
}
// Token: 0x060115DD RID: 71133 RVA: 0x003F3288 File Offset: 0x003F1488
[Token(Token = "0x60115DD")]
[Address(RVA = "0xE30510", Offset = "0xE2F310", VA = "0x180E30510")]
private Vector3 AIDLCNCLDNL(Vector3 KGAGBHHCODF, Vector3 INFMCDHMLHJ)
{
float z = INFMCDHMLHJ.z;
Vector3 up = Vector3.up;
Vector3 vector;
float z2 = vector.z;
Vector3 up2 = Vector3.up;
float num;
float num2;
Vector3 vector2 = FJFHDHBBFKE.FNKFOCAIBGE(num, num2, num);
Vector3 vector3;
float z3 = vector3.z;
throw new NullReferenceException();
}
// Token: 0x060115DE RID: 71134 RVA: 0x003F32D4 File Offset: 0x003F14D4
[Token(Token = "0x60115DE")]
[Address(RVA = "0xE32250", Offset = "0xE31050", VA = "0x180E32250")]
private Vector3 DGHNAEIFACC(Vector3 HGBGDJJAJCP, Vector3 NJKCOBNGJNH)
{
bool flag;
if (!flag)
{
float z = Vector3.up.z;
float z2 = NJKCOBNGJNH.z;
int num = 0;
float z3 = Vector3.up.z;
float num2;
Quaternion quaternion = Quaternion.AngleAxis(num2, num);
Vector3 vector;
float z4 = vector.z;
}
float z5 = NJKCOBNGJNH.z;
throw new NullReferenceException();
}
// Token: 0x060115DF RID: 71135 RVA: 0x003F3328 File Offset: 0x003F1528
[Token(Token = "0x60115DF")]
[Address(RVA = "0xE34A50", Offset = "0xE33850", VA = "0x180E34A50")]
public bool ShouldUseHighQualityUpdates()
{
Player player = this.<LCBGICCHKJE>k__BackingField;
return this.<LCBGICCHKJE>k__BackingField.IKDLOKLGPCF >= this.lowQualityLOD || this.visibleInCamera.GDPKBEBEOBA;
}
// Token: 0x060115E0 RID: 71136 RVA: 0x003F3364 File Offset: 0x003F1564
[Token(Token = "0x60115E0")]
[Address(RVA = "0xE34BC0", Offset = "0xE339C0", VA = "0x180E34BC0")]
public PlayerBody()
{
float z = Vector3.up.z;
this.AIABDFLJMNF.z = z;
this.PNAGAFMPAJF = 1f;
float z2 = Vector3.zero.z;
this.JAAGGOLAHMF.z = z2;
float z3 = Vector3.zero.z;
this.JKELOLCMPMG.z = z3;
PBCPECJNPKD pbcpecjnpkd = new PBCPECJNPKD();
this.HLNEFKLBHHJ = pbcpecjnpkd;
CJMGCKECLBD cjmgckeclbd = new CJMGCKECLBD();
this.JFIMEAKFKPK = cjmgckeclbd;
AOLMGGAPKEH aolmggapkeh = new AOLMGGAPKEH();
this.JCLLDHPFMPD = aolmggapkeh;
AOLMGGAPKEH aolmggapkeh2 = new AOLMGGAPKEH();
this.IIOIPHBOAIN = aolmggapkeh2;
base..ctor();
}
// Token: 0x0400B247 RID: 45639
[Token(Token = "0x400B247")]
private const int OGNJAGIICEJ = 3;
// Token: 0x0400B248 RID: 45640
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400B248")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Parent, false, false, false)]
[Header("References")]
[IKJMHFGIDEP("Although PlayerBody itself is not synchronized, we need a PhotonView component on the player's torso so that sticky objects can attach to the torso properly.")]
private VisibleInCamera visibleInCamera;
// Token: 0x0400B249 RID: 45641
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400B249")]
[SerializeField]
private Collider bodyCollider;
// Token: 0x0400B24A RID: 45642
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400B24A")]
[SerializeField]
private Rigidbody bodyRigidbody;
// Token: 0x0400B24B RID: 45643
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400B24B")]
[SerializeField]
private SimpleVolume bodyEnemyDamageRegion;
// Token: 0x0400B24C RID: 45644
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400B24C")]
[SerializeField]
private Transform toolEquipSlotsRoot;
// Token: 0x0400B24D RID: 45645
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400B24D")]
[SerializeField]
[DDPIINEJFMD(JIBDPHMGEGO.Self, false, false, false)]
private PhotonView _photonView;
// Token: 0x0400B24E RID: 45646
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400B24E")]
[SerializeField]
[Header("Orientation")]
private float bodyWeightFollowTime = 0.2f;
// Token: 0x0400B24F RID: 45647
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400B24F")]
[SerializeField]
private float neckHorizontalOffset = -0.05f;
// Token: 0x0400B250 RID: 45648
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400B250")]
[SerializeField]
private float neckVerticalOffset = -0.1f;
// Token: 0x0400B251 RID: 45649
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400B251")]
[SerializeField]
[Header("Clamping")]
private float minPitch = -30f;
// Token: 0x0400B252 RID: 45650
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400B252")]
[SerializeField]
private float maxPitch = 30f;
// Token: 0x0400B253 RID: 45651
[FieldOffset(Offset = "0x5C")]
[Token(Token = "0x400B253")]
[SerializeField]
private float minYaw = -30f;
// Token: 0x0400B254 RID: 45652
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400B254")]
[SerializeField]
private float maxYaw = 30f;
// Token: 0x0400B255 RID: 45653
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x400B255")]
[SerializeField]
[Header("Prone")]
[Tooltip("Once the body is laying out prone, the length from the neck along the body to keep above the ground.")]
[Range(0f, 1.7f)]
private float proneMinBodyLengthToKeepAboveGround = 1f;
// Token: 0x0400B256 RID: 45654
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400B256")]
[SerializeField]
private float pronePitchAngleSmoothTime = 0.2f;
// Token: 0x0400B257 RID: 45655
[FieldOffset(Offset = "0x6C")]
[Token(Token = "0x400B257")]
[SerializeField]
private float proneYawSmoothTime = 0.2f;
// Token: 0x0400B258 RID: 45656
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400B258")]
[SerializeField]
private float proneMaxYaw = 30f;
// Token: 0x0400B259 RID: 45657
[FieldOffset(Offset = "0x74")]
[Token(Token = "0x400B259")]
[SerializeField]
[Header("Forward Clamping")]
private float maxForwardYaw = 60f;
// Token: 0x0400B25A RID: 45658
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400B25A")]
[SerializeField]
[Header("Broken Neck Compensation")]
private float minBrokenNeckDetectionAngle = 45f;
// Token: 0x0400B25B RID: 45659
[FieldOffset(Offset = "0x7C")]
[Token(Token = "0x400B25B")]
[SerializeField]
private float minBrokenNeckCompensationAngle = 35f;
// Token: 0x0400B25C RID: 45660
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400B25C")]
[SerializeField]
[Header("Animation")]
private Animator headWalkAnimator;
// Token: 0x0400B25D RID: 45661
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400B25D")]
[SerializeField]
private float WalkingAnimationMultiplier = 1.2f;
// Token: 0x0400B25E RID: 45662
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x400B25E")]
[SerializeField]
[Header("Quality")]
private EEDONNAHMFK lowQualityLOD = (EEDONNAHMFK)((ulong)4L);
// Token: 0x0400B25F RID: 45663
[Token(Token = "0x400B25F")]
private static readonly int HAEINKHOIKJ = Animator.StringToHash("Speed");
// Token: 0x0400B260 RID: 45664
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400B260")]
[NonSerialized]
public bool AlignWithGravity;
// Token: 0x0400B262 RID: 45666
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400B262")]
private bool LNKFLFGNINA;
// Token: 0x0400B263 RID: 45667
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400B263")]
private Transform NFDAENKLEMC;
// Token: 0x0400B264 RID: 45668
[FieldOffset(Offset = "0xB0")]
[Token(Token = "0x400B264")]
private Vector3 AIABDFLJMNF;
// Token: 0x0400B265 RID: 45669
[FieldOffset(Offset = "0xBC")]
[Token(Token = "0x400B265")]
private float PNAGAFMPAJF;
// Token: 0x0400B266 RID: 45670
[FieldOffset(Offset = "0xC0")]
[Token(Token = "0x400B266")]
private Vector3 JPAPGKMMJDK;
// Token: 0x0400B267 RID: 45671
[FieldOffset(Offset = "0xCC")]
[Token(Token = "0x400B267")]
private Vector3 JAAGGOLAHMF;
// Token: 0x0400B268 RID: 45672
[FieldOffset(Offset = "0xD8")]
[Token(Token = "0x400B268")]
private Vector3 CHNLBINKJCJ;
// Token: 0x0400B269 RID: 45673
[FieldOffset(Offset = "0xE4")]
[Token(Token = "0x400B269")]
private Vector3 JKELOLCMPMG;
// Token: 0x0400B26A RID: 45674
[FieldOffset(Offset = "0xF0")]
[Token(Token = "0x400B26A")]
private MHCBIEKDNLF<float> BGGMHDFDJOK;
// Token: 0x0400B26B RID: 45675
[FieldOffset(Offset = "0xF8")]
[Token(Token = "0x400B26B")]
private readonly PBCPECJNPKD HLNEFKLBHHJ;
// Token: 0x0400B26C RID: 45676
[FieldOffset(Offset = "0x100")]
[Token(Token = "0x400B26C")]
private readonly CJMGCKECLBD JFIMEAKFKPK;
// Token: 0x0400B26D RID: 45677
[FieldOffset(Offset = "0x108")]
[Token(Token = "0x400B26D")]
private readonly AOLMGGAPKEH JCLLDHPFMPD;
// Token: 0x0400B26E RID: 45678
[FieldOffset(Offset = "0x110")]
[Token(Token = "0x400B26E")]
private readonly AOLMGGAPKEH IIOIPHBOAIN;
// Token: 0x0400B26F RID: 45679
[FieldOffset(Offset = "0x118")]
[Token(Token = "0x400B26F")]
private Vector3 GKEHNJHGFIA;
// Token: 0x0400B270 RID: 45680
[FieldOffset(Offset = "0x124")]
[Token(Token = "0x400B270")]
private Vector3 LIAPNNLLIJM;
// Token: 0x0400B271 RID: 45681
[FieldOffset(Offset = "0x130")]
[Token(Token = "0x400B271")]
private Vector3 EBKNLBFGEGK;
// Token: 0x0400B272 RID: 45682
[FieldOffset(Offset = "0x13C")]
[Token(Token = "0x400B272")]
private Vector3 ANGBNONEJLL;
// Token: 0x0400B273 RID: 45683
[FieldOffset(Offset = "0x148")]
[Token(Token = "0x400B273")]
private PlayerBody.KADPCBFIOKJ EKECIHNODMA;
// Token: 0x0400B274 RID: 45684
[Token(Token = "0x400B274")]
private static Vector3 LJEGOMCKOCB;
// Token: 0x02002865 RID: 10341
[Token(Token = "0x2002865")]
private enum KADPCBFIOKJ
{
// Token: 0x0400B276 RID: 45686
[Token(Token = "0x400B276")]
Stationary,
// Token: 0x0400B277 RID: 45687
[Token(Token = "0x400B277")]
Walking,
// Token: 0x0400B278 RID: 45688
[Token(Token = "0x400B278")]
Disabled
}
}
}