Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

172 lines
5.0 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x0200213D RID: 8509
[Token(Token = "0x200213D")]
public class ShapeManipulationHandle : MonoBehaviour
{
// Token: 0x0600DA7D RID: 55933 RVA: 0x0032AB10 File Offset: 0x00328D10
[Token(Token = "0x600DA7D")]
[Address(RVA = "0x7B70F0", Offset = "0x7B5EF0", VA = "0x1807B70F0")]
private void Awake()
{
Renderer component = this.axisObject.GetComponent<Renderer>();
GameObject gameObject = this.pointObject;
this.AMIOHFOKEHC = component;
Renderer component2 = gameObject.GetComponent<Renderer>();
Renderer amiohfokehc = this.AMIOHFOKEHC;
this.HNOCBPNNLPD = component2;
this.POAAJBJPJCD = amiohfokehc;
Material[] sharedMaterialArray = amiohfokehc.GetSharedMaterialArray();
this.LHPEANFIAED = sharedMaterialArray;
Material[] array = new Material[2];
Material material = this.highlightZOffMaterial;
if (material != 0)
{
}
array[0] = material;
Material material2 = this.highlightMaterial;
if (material2 != 0)
{
}
array[1] = material2;
this.EBMCILOIFEC = array;
}
// Token: 0x0600DA7E RID: 55934 RVA: 0x0032ABA8 File Offset: 0x00328DA8
[Token(Token = "0x600DA7E")]
[Address(RVA = "0x7B7360", Offset = "0x7B6160", VA = "0x1807B7360")]
public void UpdateInfo(JNIJFOIGFGJ FJGEIMFHPFE, Transform OAJPMJIJPDP)
{
float y = FJGEIMFHPFE.GLHHBDHELAO.y;
Guid gogcpnplcep = FJGEIMFHPFE.GOGCPNPLCEP;
this.info.GLHHBDHELAO.y = y;
Quaternion igpenjbjadk = FJGEIMFHPFE.IGPENJBJADK;
this.info.GOGCPNPLCEP = gogcpnplcep;
Quaternion mbiehefdgke = FJGEIMFHPFE.MBIEHEFDGKE;
this.info.IGPENJBJADK = igpenjbjadk;
this.info.MBIEHEFDGKE = mbiehefdgke;
bool flag = FJGEIMFHPFE.LFOEEMDGOPO;
GameObject gameObject = this.axisObject;
if (!flag)
{
Renderer amiohfokehc = this.AMIOHFOKEHC;
this.POAAJBJPJCD = amiohfokehc;
gameObject.SetActive(true);
GameObject gameObject2 = this.pointObject;
int num = 0;
gameObject2.SetActive(num != 0);
}
Renderer hnocbpnnlpd = this.HNOCBPNNLPD;
this.POAAJBJPJCD = hnocbpnnlpd;
int num2 = 0;
gameObject.SetActive(num2 != 0);
this.pointObject.SetActive(true);
Renderer poaajbjpjcd = this.POAAJBJPJCD;
Material[] lhpeanfiaed = this.LHPEANFIAED;
poaajbjpjcd.SetMaterialArray(lhpeanfiaed);
Transform transform = SingletonMonoBehaviour.ONCPNMDGGKG.CHLMFLCFGFL.transform;
float ojjohdifmeg = this.info.OJJOHDIFMEG;
float num4;
float num3 = Mathf.Clamp(num4, 0.02f, 0.15f);
Transform transform2 = base.transform;
int num5 = 0;
float z = Vector3.one.z;
transform2.localScale = num5;
int num6 = 0;
base.transform.position = num6;
int num7 = 0;
base.transform.rotation = num7;
}
// Token: 0x0600DA7F RID: 55935 RVA: 0x0032AD04 File Offset: 0x00328F04
[Token(Token = "0x600DA7F")]
[Address(RVA = "0x7B7250", Offset = "0x7B6050", VA = "0x1807B7250")]
public void Highlight()
{
Renderer poaajbjpjcd = this.POAAJBJPJCD;
Material[] ebmciloifec = this.EBMCILOIFEC;
poaajbjpjcd.SetMaterialArray(ebmciloifec);
Transform transform = base.transform;
Transform transform2 = base.transform;
Vector3 vector;
float z = vector.z;
Vector3 vector2;
float z2 = vector2.z;
}
// Token: 0x0600DA80 RID: 55936 RVA: 0x0032AD4C File Offset: 0x00328F4C
[Token(Token = "0x600DA80")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public ShapeManipulationHandle()
{
}
// Token: 0x04008E64 RID: 36452
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4008E64")]
[HideInInspector]
public JNIJFOIGFGJ info;
// Token: 0x04008E65 RID: 36453
[Token(Token = "0x4008E65")]
private const float GKMNGELKHPG = 0.02f;
// Token: 0x04008E66 RID: 36454
[Token(Token = "0x4008E66")]
private const float FNAGKMMENDH = 0.15f;
// Token: 0x04008E67 RID: 36455
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4008E67")]
[SerializeField]
private Material highlightMaterial;
// Token: 0x04008E68 RID: 36456
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4008E68")]
[SerializeField]
private Material highlightZOffMaterial;
// Token: 0x04008E69 RID: 36457
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4008E69")]
[SerializeField]
private GameObject axisObject;
// Token: 0x04008E6A RID: 36458
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4008E6A")]
[SerializeField]
private GameObject pointObject;
// Token: 0x04008E6B RID: 36459
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4008E6B")]
private Material[] LHPEANFIAED;
// Token: 0x04008E6C RID: 36460
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x4008E6C")]
private Material[] EBMCILOIFEC;
// Token: 0x04008E6D RID: 36461
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x4008E6D")]
private Renderer AMIOHFOKEHC;
// Token: 0x04008E6E RID: 36462
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x4008E6E")]
private Renderer HNOCBPNNLPD;
// Token: 0x04008E6F RID: 36463
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x4008E6F")]
private Renderer POAAJBJPJCD;
}
}