Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

122 lines
3.0 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom
{
// Token: 0x0200218C RID: 8588
[Token(Token = "0x200218C")]
public class VisibleInCamera : MonoBehaviour
{
// Token: 0x170022F0 RID: 8944
// (get) Token: 0x0600DC50 RID: 56400 RVA: 0x00331E9C File Offset: 0x0033009C
[Token(Token = "0x170022F0")]
public bool GDPKBEBEOBA
{
[Token(Token = "0x600DC50")]
[Address(RVA = "0x1119BC0", Offset = "0x11189C0", VA = "0x181119BC0")]
get
{
int miaimfnhdnj = this.MIAIMFNHDNJ;
int frameCount = Time.frameCount;
if (miaimfnhdnj != frameCount)
{
int frameCount2 = Time.frameCount;
this.MIAIMFNHDNJ = frameCount2;
string text = this.ToString();
this.AGILHLJPKPN = text != null;
}
return this.AGILHLJPKPN;
}
}
// Token: 0x0600DC51 RID: 56401 RVA: 0x00331EE4 File Offset: 0x003300E4
[Token(Token = "0x600DC51")]
[Address(RVA = "0x11198C0", Offset = "0x11186C0", VA = "0x1811198C0")]
private void Awake()
{
List<Renderer> list = this.renderers;
Renderer[] componentsInChildren = base.GetComponentsInChildren<Renderer>(true);
list.AddRange(componentsInChildren);
GameObject[] array = this.otherRendererRoots;
if (array != 0)
{
int num = 0;
if (num < array.Length)
{
List<Renderer> list2 = this.renderers;
Renderer[] componentsInChildren2 = array[num].GetComponentsInChildren<Renderer>(true);
list2.AddRange(componentsInChildren2);
GameObject[] array2 = this.otherRendererRoots;
num++;
}
}
}
// Token: 0x0600DC52 RID: 56402 RVA: 0x00331F50 File Offset: 0x00330150
[Token(Token = "0x600DC52")]
[Address(RVA = "0x11199B0", Offset = "0x11187B0", VA = "0x1811199B0", Slot = "4")]
protected virtual bool MDFDMOJCCNM()
{
int num;
do
{
num = 0;
List<Renderer> list = this.renderers;
bool flag;
if (flag)
{
int num2 = 0;
if (!(this != num2))
{
continue;
}
bool flag2;
while (!flag2)
{
}
}
}
while (num != 0);
if (num != -1)
{
}
throw new NullReferenceException();
}
// Token: 0x0600DC53 RID: 56403 RVA: 0x00331F98 File Offset: 0x00330198
[Token(Token = "0x600DC53")]
[Address(RVA = "0x1119B50", Offset = "0x1118950", VA = "0x181119B50")]
public VisibleInCamera()
{
List<Renderer> list = new List();
this.renderers = list;
this.MIAIMFNHDNJ = (int)((ulong)4294967295L);
base..ctor();
}
// Token: 0x04008FB1 RID: 36785
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4008FB1")]
[SerializeField]
private GameObject[] otherRendererRoots;
// Token: 0x04008FB2 RID: 36786
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4008FB2")]
[NonSerialized]
public List<Renderer> renderers;
// Token: 0x04008FB3 RID: 36787
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4008FB3")]
private bool AGILHLJPKPN;
// Token: 0x04008FB4 RID: 36788
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4008FB4")]
private int MIAIMFNHDNJ;
}
}