Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

46 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
// Token: 0x0200074A RID: 1866
[Token(Token = "0x200074A")]
public class StereoPanorama : MonoBehaviour
{
// Token: 0x06003609 RID: 13833 RVA: 0x000DF530 File Offset: 0x000DD730
[Token(Token = "0x6003609")]
[Address(RVA = "0x1AA28E0", Offset = "0x1AA16E0", VA = "0x181AA28E0")]
private void Start()
{
GameObject gameObject = base.gameObject;
this.mappingSphere = gameObject;
}
// Token: 0x0600360A RID: 13834 RVA: 0x000DF54C File Offset: 0x000DD74C
[Token(Token = "0x600360A")]
[Address(RVA = "0x1AA2900", Offset = "0x1AA1700", VA = "0x181AA2900")]
private void Update()
{
Transform transform = this.mappingSphere.transform;
Transform transform2 = this.eyeCamera.transform;
Vector3 vector;
float z = vector.z;
}
// Token: 0x0600360B RID: 13835 RVA: 0x000DF580 File Offset: 0x000DD780
[Token(Token = "0x600360B")]
[Address(RVA = "0x74EA40", Offset = "0x74D840", VA = "0x18074EA40")]
public StereoPanorama()
{
}
// Token: 0x04002CF3 RID: 11507
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002CF3")]
public GameObject mappingSphere;
// Token: 0x04002CF4 RID: 11508
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002CF4")]
public GameObject eyeCamera;
}