Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

312 lines
9.5 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.Experimental.Rendering;
namespace VRPanorama
{
// Token: 0x0200074F RID: 1871
[Token(Token = "0x200074F")]
[RequireComponent(typeof(Camera))]
[AddComponentMenu("FFmpegOut/Camera Capture")]
public class CameraCapture : MonoBehaviour
{
// Token: 0x0600361F RID: 13855 RVA: 0x000DFDB8 File Offset: 0x000DDFB8
[Token(Token = "0x600361F")]
[Address(RVA = "0x83A6B0", Offset = "0x8394B0", VA = "0x18083A6B0")]
private void OnValidate()
{
float startTime = this._startTime;
int num = 0;
float num2 = Mathf.Max(startTime, (float)num);
this._startTime = num2;
float num3 = Mathf.Max(this._recordLength, 0.01f);
this._recordLength = num3;
}
// Token: 0x06003620 RID: 13856 RVA: 0x000DFDF8 File Offset: 0x000DDFF8
[Token(Token = "0x6003620")]
[Address(RVA = "0x83A3A0", Offset = "0x8391A0", VA = "0x18083A3A0")]
private void OnEnable()
{
if (!NIDKJCCHGOI.KDDANBBDHFG)
{
Debug.LogError("ffmpeg isn't configured right, if you are using MAC OSX, please check your credentials");
int num = 0;
base.enabled = num != 0;
return;
}
}
// Token: 0x06003621 RID: 13857 RVA: 0x000DFE24 File Offset: 0x000DE024
[Token(Token = "0x6003621")]
[Address(RVA = "0x83A390", Offset = "0x839190", VA = "0x18083A390")]
private void OnDisable()
{
if (this.KIKFDOLBKGN != (ulong)0L)
{
this.DMDEMGIEBBD();
return;
}
}
// Token: 0x06003622 RID: 13858 RVA: 0x000DFE44 File Offset: 0x000DE044
[Token(Token = "0x6003622")]
[Address(RVA = "0x83A390", Offset = "0x839190", VA = "0x18083A390")]
private void OnDestroy()
{
if (this.KIKFDOLBKGN != (ulong)0L)
{
this.DMDEMGIEBBD();
return;
}
}
// Token: 0x06003623 RID: 13859 RVA: 0x000DFE64 File Offset: 0x000DE064
[Token(Token = "0x6003623")]
[Address(RVA = "0x83A740", Offset = "0x839540", VA = "0x18083A740")]
private void Start()
{
Material material = new Material(this._shader);
this.ABINOGPBGOE = material;
}
// Token: 0x06003624 RID: 13860 RVA: 0x000DFE84 File Offset: 0x000DE084
[Token(Token = "0x6003624")]
[Address(RVA = "0x83A7B0", Offset = "0x8395B0", VA = "0x18083A7B0")]
private void Update()
{
float deltaTime = Time.deltaTime;
float startTime = this._startTime;
this.IIPKIEFLBDD = deltaTime;
if (startTime > deltaTime)
{
if (this.KIKFDOLBKGN == (ulong)0L)
{
this.LEICMJMGNKI();
return;
}
}
else if (this.KIKFDOLBKGN != (ulong)0L)
{
this.DMDEMGIEBBD();
}
}
// Token: 0x06003625 RID: 13861 RVA: 0x000DFED0 File Offset: 0x000DE0D0
[Token(Token = "0x6003625")]
[Address(RVA = "0x83A420", Offset = "0x839220", VA = "0x18083A420")]
private void OnRenderImage(RenderTexture DIEPOPNJNCO, RenderTexture IKAFBCDJOCL)
{
if (this.KIKFDOLBKGN != (ulong)0L)
{
GraphicsFormat graphicsFormat = DIEPOPNJNCO.graphicsFormat;
int num = (int)graphicsFormat;
int num2 = (int)graphicsFormat;
RenderTexture temporary = RenderTexture.GetTemporary(num, num2);
Material abinogpbgoe = this.ABINOGPBGOE;
int num3 = 0;
int num4 = 0;
Graphics.Blit(DIEPOPNJNCO, temporary, abinogpbgoe, num4);
GraphicsFormat graphicsFormat2 = DIEPOPNJNCO.graphicsFormat;
int num5 = (int)graphicsFormat2;
int num6 = (int)graphicsFormat2;
Texture2D texture2D = new Texture2D(num5, num6, TextureFormat.RGBA32, num3 != 0);
texture2D.name = "CameraCaptureTemp";
GraphicsFormat graphicsFormat3 = DIEPOPNJNCO.graphicsFormat;
int num7 = 0;
int num8 = 0;
int num9 = 0;
texture2D.ReadPixels(num7, num9, num8, num3 != 0);
texture2D.Apply();
DOCPGIDFFDO kikfdolbkgn = this.KIKFDOLBKGN;
byte[] rawTextureData = texture2D.GetRawTextureData();
kikfdolbkgn.EAOKIOGMEEO(rawTextureData);
global::UnityEngine.Object.Destroy(texture2D);
RenderTexture.ReleaseTemporary(temporary);
}
Graphics.Blit(DIEPOPNJNCO, IKAFBCDJOCL);
}
// Token: 0x06003626 RID: 13862 RVA: 0x000DFF9C File Offset: 0x000DE19C
[Token(Token = "0x6003626")]
[Address(RVA = "0x83A0B0", Offset = "0x838EB0", VA = "0x18083A0B0")]
private void LEICMJMGNKI()
{
if (this.KIKFDOLBKGN == (ulong)0L)
{
Camera component = base.GetComponent<Camera>();
int num = this._width;
int num2 = this._height;
if (!this._setResolution)
{
num = component.pixelWidth;
num2 = component.pixelHeight;
}
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 24);
this.DOEGCJPKLCH = temporary;
component.targetTexture = temporary;
Type[] padahclgbke = Blitter.PADAHCLGBKE;
GameObject gameObject = new GameObject("Blitter", padahclgbke);
gameObject.hideFlags = HideFlags.HideInHierarchy;
Camera component2 = gameObject.GetComponent<Camera>();
int num3 = 0;
component2.cullingMask = num3;
int targetDisplay = component.targetDisplay;
component2.targetDisplay = targetDisplay;
Blitter component3 = gameObject.GetComponent<Blitter>();
RenderTexture targetTexture = component.targetTexture;
component3.DCCHGLDOEKG = targetTexture;
this.GGKEMNLPEBM = gameObject;
string name = base.name;
int frameRate = this._frameRate;
DOCPGIDFFDO.CAICLJMGOBH preset = this._preset;
DOCPGIDFFDO docpgidffdo = new DOCPGIDFFDO(name, num, num2, frameRate, preset);
this.KIKFDOLBKGN = docpgidffdo;
int frameRate2 = this._frameRate;
int num4 = 0;
if ((this._allowSlowDown ? 1 : 0) == num4)
{
Application.targetFrameRate = frameRate2;
}
Time.captureFramerate = frameRate2;
string <AFOGDDCAJFC>k__BackingField = this.KIKFDOLBKGN.<AFOGDDCAJFC>k__BackingField;
Debug.Log("Capture started (" + <AFOGDDCAJFC>k__BackingField + ")");
}
}
// Token: 0x06003627 RID: 13863 RVA: 0x000E00DC File Offset: 0x000DE2DC
[Token(Token = "0x6003627")]
[Address(RVA = "0x839E30", Offset = "0x838C30", VA = "0x180839E30")]
private void DMDEMGIEBBD()
{
Camera component = base.GetComponent<Camera>();
GameObject ggkemnlpebm = this.GGKEMNLPEBM;
int num = 0;
if (ggkemnlpebm != num)
{
global::UnityEngine.Object.Destroy(this.GGKEMNLPEBM);
this.GGKEMNLPEBM = (ulong)0L;
}
RenderTexture doegcjpklch = this.DOEGCJPKLCH;
int num2 = 0;
if (doegcjpklch != num2)
{
RenderTexture doegcjpklch2 = this.DOEGCJPKLCH;
RenderTexture targetTexture = component.targetTexture;
if (doegcjpklch2 == targetTexture)
{
int num3 = 0;
component.targetTexture = num3;
RenderTexture.ReleaseTemporary(this.DOEGCJPKLCH);
this.DOEGCJPKLCH = (ulong)0L;
}
}
DOCPGIDFFDO kikfdolbkgn = this.KIKFDOLBKGN;
if (kikfdolbkgn != 0)
{
string <AFOGDDCAJFC>k__BackingField = kikfdolbkgn.<AFOGDDCAJFC>k__BackingField;
Debug.Log("Capture ended (" + <AFOGDDCAJFC>k__BackingField + ")");
this.KIKFDOLBKGN.IKBEAIHJLPP();
string <ILNFIBHJENP>k__BackingField = this.KIKFDOLBKGN.<ILNFIBHJENP>k__BackingField;
if (typeof(CameraCapture).TypeHandle == 0)
{
string <ILNFIBHJENP>k__BackingField2 = this.KIKFDOLBKGN.<ILNFIBHJENP>k__BackingField;
Debug.LogWarning("ffmpeg returned with a warning or an error message. See the following lines for details:\n" + <ILNFIBHJENP>k__BackingField2);
}
this.KIKFDOLBKGN = (ulong)0L;
int num4 = 0;
if ((this._allowSlowDown ? 1 : 0) != num4)
{
Time.captureFramerate = 0;
return;
}
Application.targetFrameRate = -1;
}
}
// Token: 0x06003628 RID: 13864 RVA: 0x000E01FC File Offset: 0x000DE3FC
[Token(Token = "0x6003628")]
[Address(RVA = "0x83A820", Offset = "0x839620", VA = "0x18083A820")]
public CameraCapture()
{
}
// Token: 0x04002D01 RID: 11521
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4002D01")]
public bool _setResolution = true;
// Token: 0x04002D02 RID: 11522
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4002D02")]
public int _width = (int)((ulong)1280L);
// Token: 0x04002D03 RID: 11523
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4002D03")]
public int _height = (int)((ulong)720L);
// Token: 0x04002D04 RID: 11524
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4002D04")]
public int _frameRate = (int)((ulong)30L);
// Token: 0x04002D05 RID: 11525
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4002D05")]
public bool _allowSlowDown = true;
// Token: 0x04002D06 RID: 11526
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4002D06")]
public DOCPGIDFFDO.CAICLJMGOBH _preset;
// Token: 0x04002D07 RID: 11527
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4002D07")]
public float _startTime;
// Token: 0x04002D08 RID: 11528
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4002D08")]
public float _recordLength = 5f;
// Token: 0x04002D09 RID: 11529
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4002D09")]
[HideInInspector]
[SerializeField]
private Shader _shader;
// Token: 0x04002D0A RID: 11530
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4002D0A")]
private Material ABINOGPBGOE;
// Token: 0x04002D0B RID: 11531
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4002D0B")]
private DOCPGIDFFDO KIKFDOLBKGN;
// Token: 0x04002D0C RID: 11532
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4002D0C")]
private float IIPKIEFLBDD;
// Token: 0x04002D0D RID: 11533
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4002D0D")]
private RenderTexture DOEGCJPKLCH;
// Token: 0x04002D0E RID: 11534
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x4002D0E")]
private GameObject GGKEMNLPEBM;
// Token: 0x04002D0F RID: 11535
[Token(Token = "0x4002D0F")]
private static int HBCKGDCDNDC;
}
}