Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

116 lines
3.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.SceneManagement;
namespace SA.Foundation.Async
{
// Token: 0x0200005E RID: 94
[Token(Token = "0x2000045")]
public class SA_SceneManager
{
// Token: 0x14000001 RID: 1
// (add) Token: 0x06000293 RID: 659 RVA: 0x00002053 File Offset: 0x00000253
// (remove) Token: 0x06000294 RID: 660 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x14000001")]
public static event Action<string, LoadSceneMode> SceneLoadCompleted
{
[Token(Token = "0x6000234")]
[Address(RVA = "0x3717290", Offset = "0x3716090", VA = "0x183717290")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000235")]
[Address(RVA = "0x3717480", Offset = "0x3716280", VA = "0x183717480")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x14000002 RID: 2
// (add) Token: 0x06000295 RID: 661 RVA: 0x00002053 File Offset: 0x00000253
// (remove) Token: 0x06000296 RID: 662 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x14000002")]
public static event Action<string> SceneUnloadCompleted
{
[Token(Token = "0x6000236")]
[Address(RVA = "0x3717380", Offset = "0x3716180", VA = "0x183717380")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x6000237")]
[Address(RVA = "0x3717570", Offset = "0x3716370", VA = "0x183717570")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x06000298 RID: 664 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000239")]
[Address(RVA = "0x3716780", Offset = "0x3715580", VA = "0x183716780")]
public static void LoadAdditively(string sceneName, [Optional] Action<Scene> callback)
{
}
// Token: 0x06000299 RID: 665 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023A")]
[Address(RVA = "0x3716D10", Offset = "0x3715B10", VA = "0x183716D10")]
public static void Unload(Scene scene, [Optional] Action callback)
{
}
// Token: 0x0600029A RID: 666 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023B")]
[Address(RVA = "0x3716C10", Offset = "0x3715A10", VA = "0x183716C10")]
public static void UnloadLastScene([Optional] Action callback)
{
}
// Token: 0x0600029B RID: 667 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023C")]
[Address(RVA = "0x3716D90", Offset = "0x3715B90", VA = "0x183716D90")]
public static void Unload(string sceneName, [Optional] Action callback)
{
}
// Token: 0x0600029C RID: 668 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023D")]
[Address(RVA = "0x3716540", Offset = "0x3715340", VA = "0x183716540")]
private static void AdditiveSceneLoaded(Scene scene, LoadSceneMode mode)
{
}
// Token: 0x0600029D RID: 669 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023E")]
[Address(RVA = "0x37169C0", Offset = "0x37157C0", VA = "0x1837169C0")]
private static void SceneUnloadComplete(Scene scene)
{
}
// Token: 0x0600029E RID: 670 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600023F")]
[Address(RVA = "0x3F5100", Offset = "0x3F3F00", VA = "0x1803F5100")]
public SA_SceneManager()
{
}
// Token: 0x040000F4 RID: 244
[Token(Token = "0x40000A7")]
private static List<Scene> s_additiveScenes;
// Token: 0x040000F5 RID: 245
[Token(Token = "0x40000A8")]
private static Dictionary<string, List<Action<Scene>>> s_loadSceneRequests;
// Token: 0x040000F6 RID: 246
[Token(Token = "0x40000A9")]
private static Dictionary<string, List<Action>> s_unloadSceneCallbacks;
}
}