Files
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

45 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
using SA.Foundation.Templates;
using UnityEngine;
namespace SA.iOS.GameKit
{
// Token: 0x020000D0 RID: 208
[Token(Token = "0x20000AB")]
[Serializable]
public class ISN_GKImageLoadResult : SA_Result
{
// Token: 0x060003DE RID: 990 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600037D")]
[Address(RVA = "0x2A40940", Offset = "0x2A3F740", VA = "0x182A40940")]
internal ISN_GKImageLoadResult(SA_Error error)
{
}
// Token: 0x1700012F RID: 303
// (get) Token: 0x060003DF RID: 991 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700012F")]
public Texture2D Image
{
[Token(Token = "0x600037E")]
[Address(RVA = "0x2A40A10", Offset = "0x2A3F810", VA = "0x182A40A10")]
get
{
return null;
}
}
// Token: 0x0400026F RID: 623
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000243")]
private Texture2D m_Image;
// Token: 0x04000270 RID: 624
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000244")]
[SerializeField]
private string m_ImageBase64;
}
}