Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/CameraVideoStreamFrameHeader_t.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

46 lines
1.1 KiB
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002C2 RID: 706
[Token(Token = "0x2000121")]
public struct CameraVideoStreamFrameHeader_t
{
// Token: 0x0400093E RID: 2366
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000906")]
public EVRTrackedCameraFrameType eFrameType;
// Token: 0x0400093F RID: 2367
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000907")]
public uint nWidth;
// Token: 0x04000940 RID: 2368
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000908")]
public uint nHeight;
// Token: 0x04000941 RID: 2369
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000909")]
public uint nBytesPerPixel;
// Token: 0x04000942 RID: 2370
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400090A")]
public uint nFrameSequence;
// Token: 0x04000943 RID: 2371
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x400090B")]
public TrackedDevicePose_t trackedDevicePose;
// Token: 0x04000944 RID: 2372
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400090C")]
public ulong ulFrameExposureTime;
}
}