Files
Apr2020-Cpp2Il-Dump/SteamVR/Valve/VR/SteamVR_ActionSet_Manager.cs
niko 8fc35183db a
2026-04-11 22:19:20 +02:00

86 lines
2.4 KiB
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x0200001D RID: 29
[Token(Token = "0x2000019")]
public static class SteamVR_ActionSet_Manager
{
// Token: 0x06000103 RID: 259 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60000E0")]
[Address(RVA = "0x1A18220", Offset = "0x1A17020", VA = "0x181A18220")]
public static void Initialize()
{
}
// Token: 0x06000104 RID: 260 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60000E1")]
[Address(RVA = "0x1A17F80", Offset = "0x1A16D80", VA = "0x181A17F80")]
public static void DisableAllActionSets()
{
}
// Token: 0x06000105 RID: 261 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60000E2")]
[Address(RVA = "0x1A186A0", Offset = "0x1A174A0", VA = "0x181A186A0")]
public static void UpdateActionStates(bool force = false)
{
}
// Token: 0x06000106 RID: 262 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60000E3")]
[Address(RVA = "0x1A182F0", Offset = "0x1A170F0", VA = "0x181A182F0")]
public static void SetChanged()
{
}
// Token: 0x06000107 RID: 263 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60000E4")]
[Address(RVA = "0x1A18350", Offset = "0x1A17150", VA = "0x181A18350")]
private static void UpdateActionSetsArray()
{
}
// Token: 0x06000108 RID: 264 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x60000E5")]
[Address(RVA = "0x1A18110", Offset = "0x1A16F10", VA = "0x181A18110")]
public static SteamVR_ActionSet GetSetFromHandle(ulong handle)
{
return null;
}
// Token: 0x06000109 RID: 265 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60000E6")]
[Address(RVA = "0x1A18900", Offset = "0x1A17700", VA = "0x181A18900")]
private static void UpdateDebugText()
{
}
// Token: 0x0400002A RID: 42
[Token(Token = "0x4000027")]
public static VRActiveActionSet_t[] rawActiveActionSetArray;
// Token: 0x0400002B RID: 43
[Token(Token = "0x4000028")]
[NonSerialized]
private static uint activeActionSetSize;
// Token: 0x0400002C RID: 44
[Token(Token = "0x4000029")]
private static bool changed;
// Token: 0x0400002D RID: 45
[Token(Token = "0x400002A")]
private static int lastFrameUpdated;
// Token: 0x0400002E RID: 46
[Token(Token = "0x400002B")]
public static string debugActiveSetListText;
// Token: 0x0400002F RID: 47
[Token(Token = "0x400002C")]
public static bool updateDebugTextInBuilds;
}
}